Partial simple is working.
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@ -4,6 +4,7 @@ mod context_element;
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mod errors;
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mod parameters_context;
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mod renderer;
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mod walking;
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pub use context_element::ContextElement;
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pub use context_element::Loopable;
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@ -1,6 +1,7 @@
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use crate::parser::KVPair;
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use crate::parser::{Filter, RValue};
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use crate::renderer::context_element::ContextElement;
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use crate::renderer::walking::walk_path;
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use crate::renderer::Loopable;
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use crate::renderer::RenderError;
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use crate::renderer::Renderable;
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@ -34,20 +35,52 @@ impl<'a> ContextElement for ParametersContext<'a> {}
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impl<'a> Renderable for ParametersContext<'a> {
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fn render(&self, _filters: &Vec<Filter>) -> Result<String, RenderError> {
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// TODO: Would this even ever be called? Won't matter, but I'd
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// like to know. Since it is injected 1 above the current
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// context, we wouldn't be able to access it with `{.}`.
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Ok("[object Object]".to_owned())
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}
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}
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impl<'a> Loopable for ParametersContext<'a> {
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fn get_loop_elements(&self) -> Vec<&dyn ContextElement> {
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// TODO: Would this even ever be called? Won't matter, but I'd like to know.
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// TODO: Would this even ever be called? Won't matter, but I'd
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// like to know. Since it is injected 1 above the current
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// context, we wouldn't be able to access it with `{.}`.
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vec![self]
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}
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}
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impl<'a> Walkable for ParametersContext<'a> {
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fn walk(&self, segment: &str) -> Result<&dyn ContextElement, WalkError> {
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// TODO: Actually implement
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let rval = self.params.get(segment).ok_or(WalkError::CantWalk)?;
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match rval {
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RValue::RVPath(path) => walk_path(self.breadcrumbs, &path.keys),
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RValue::RVString(text) => Ok(text),
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}
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}
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}
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impl ContextElement for String {}
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impl Renderable for String {
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fn render(&self, _filters: &Vec<Filter>) -> Result<String, RenderError> {
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Ok(self.clone())
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}
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}
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impl Loopable for String {
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fn get_loop_elements(&self) -> Vec<&dyn ContextElement> {
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if self.is_empty() {
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Vec::new()
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} else {
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vec![self]
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}
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}
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}
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impl Walkable for String {
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fn walk(&self, segment: &str) -> Result<&dyn ContextElement, WalkError> {
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Err(WalkError::CantWalk)
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}
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}
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@ -9,6 +9,7 @@ use crate::renderer::errors::CompileError;
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use crate::renderer::errors::RenderError;
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use crate::renderer::errors::WalkError;
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use crate::renderer::parameters_context::ParametersContext;
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use crate::renderer::walking::walk_path;
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use std::collections::HashMap;
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#[derive(Clone, Debug)]
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@ -202,57 +203,6 @@ impl<'a> DustRenderer<'a> {
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}
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}
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enum WalkResult<'a> {
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NoWalk,
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PartialWalk,
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FullyWalked(&'a dyn ContextElement),
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}
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fn walk_path_from_single_level<'a>(
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context: &'a dyn ContextElement,
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path: &Vec<&str>,
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) -> WalkResult<'a> {
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if path.is_empty() {
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return WalkResult::FullyWalked(context);
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}
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let mut walk_failure = WalkResult::NoWalk;
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let mut output = context;
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for elem in path.iter() {
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let new_val = output.walk(elem);
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match output.walk(elem) {
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Err(WalkError::CantWalk { .. }) => {
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return walk_failure;
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}
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Ok(new_val) => {
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walk_failure = WalkResult::PartialWalk;
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output = new_val;
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}
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}
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}
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WalkResult::FullyWalked(output)
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}
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fn walk_path<'a>(
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breadcrumbs: &Vec<&'a dyn ContextElement>,
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path: &'a Vec<&str>,
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) -> Result<&'a dyn ContextElement, WalkError> {
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for context in breadcrumbs.iter().rev() {
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match walk_path_from_single_level(*context, path) {
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// If no walking was done at all, keep looping
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WalkResult::NoWalk => {}
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// If we partially walked then stop trying to find
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// anything
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WalkResult::PartialWalk => {
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return Err(WalkError::CantWalk);
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}
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WalkResult::FullyWalked(new_context) => return Ok(new_context),
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}
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}
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Err(WalkError::CantWalk)
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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