I think I have the full extraction code.
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@@ -183,6 +183,13 @@ impl<'a> DustRenderer<'a> {
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return Ok(rendered_content);
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}
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}
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DustTag::DTInlinePartial(named_block) => {
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// Inline partials are blank during rendering (they get injected into blocks)
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return Ok("".to_owned());
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}
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DustTag::DTBlock(named_block) => {
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// TODO: Implement
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}
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_ => (), // TODO: Implement the rest
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}
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Ok("".to_owned())
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