Change libvgl's set4pixels() and set2lines() functions from plain

'inline' to 'static inline'.  Otherwise, a C99 compiler (such as clang)
will output an undefined symbol for those functions in the resulting
object file.  (Even gcc will do this, when you use "-std=c99".)

This should fix the "undefined reference to `set4pixels'" errors that
some people were seeing during ports building, when their world was
compiled with clang.

Approved by:	rpaulo (mentor)
This commit is contained in:
Dimitry Andric 2010-10-04 18:16:38 +00:00
parent d255f2a9df
commit e7032b4cdd
1 changed files with 4 additions and 4 deletions

View File

@ -249,8 +249,8 @@ VGLFilledBox(VGLBitmap *object, int x1, int y1, int x2, int y2, u_long color)
for (y=y1; y<=y2; y++) VGLLine(object, x1, y, x2, y, color);
}
void
inline set4pixels(VGLBitmap *object, int x, int y, int xc, int yc, u_long color)
static inline void
set4pixels(VGLBitmap *object, int x, int y, int xc, int yc, u_long color)
{
if (x!=0) {
VGLSetXY(object, xc+x, yc+y, color);
@ -290,8 +290,8 @@ VGLEllipse(VGLBitmap *object, int xc, int yc, int a, int b, u_long color)
}
}
void
inline set2lines(VGLBitmap *object, int x, int y, int xc, int yc, u_long color)
static inline void
set2lines(VGLBitmap *object, int x, int y, int xc, int yc, u_long color)
{
if (x!=0) {
VGLLine(object, xc+x, yc+y, xc-x, yc+y, color);