freebsd_amp_hwpstate/games/x11/xneko/xneko.c

1763 lines
43 KiB
C

/*-
* Copyright (c) 1991, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef lint
static char copyright[] =
"@(#) Copyright (c) 1991, 1993\n\
The Regents of the University of California. All rights reserved.\n";
#endif /* not lint */
#ifndef lint
static char sccsid[] = "@(#)xneko.c 8.1 (Berkeley) 5/31/93";
#endif /* not lint */
/*--------------------------------------------------------------
*
* xneko - X11 G-
*
* Original Writer: Masayuki Koba
* Programmed by Masayuki Koba, 1990
*
*--------------------------------------------------------------
*
*!!Introduction:
*
*!!!!K\@(#)xneko.c 8.1m%0%i%`$O Macintosh $N5/31/939%/%"%/%;%5%j!< "neko" $N
*!!F0:n$r X11 $G%^%M$?$b$N$G$9!#
*
*!!!!Macintosh "neko" $N=(0o$J5/31/936%$%s$K7I0U$rI=$7$D$D!"$3$N
*!!@(#)xneko.c 8.1m%0%i%`$r3'$5$s$KJ{$2$^$9!#
*
*--------------------------------------------------------------
*
*!!Special Thanks to
*
* toshi-w !D!!Macintosh neko $N>R2p<T
* shio-m !D!!!VX11 $N neko $,M_$7$$!*!W$H%?%@$r$3$M$??M
* disco !D!!X11 SCCS/s.xneko.c/%K%+%k!&%"8.1P%$%6!<
*
* HOMY !D!!/usr/src/games/xneko/SCCS/s.xneko.c0;XE&<T
* BNS !D!!J#?t@(#)xneko.c 8.1l!<%sBP1~May 31, 1993C%ADs6!<T
*
* "xneko" Presented by Masayuki Koba (masa-k).
*
*--------------------------------------------------------------
*
*!!Manifest:
*
*!!!!K\@(#)xneko.c 8.1m%0%i%`$O Public Domain Software $G$9!#E>:\!&2~NI$O
*!!<+M3$K9T$C$F2<$5$$!#
*
*!!!!$J$*!"86:n<T$O!"K\@(#)xneko.c 8.1m%0%i%`$r;HMQ$9$k$3$H$K$h$C$F@8$8$?
*!!>c32$dITMx1W$K$D$$$F$$$C$5$$@UG$$r;}$A$^$;$s!#
*
*--------------------------------------------------------------
*
*!!Bugs:
*
*!!!!!J#1!KX11 $N .Xdefaults $N@_Dj$r$^$k$C$-$jL5;k$7$F$$$^$9!#
*
*!!!!!J#2!KG-$NF0:n$,;~4V$HF14|$7$F$$$k$?$a!"%^%&%9$N0\F0>pJs
*!!!!!!!!$r%]!<%j%s%0$7$F$$$^$9!#=>$C$F!"%^%&%9$,A4$/F0:n$7$F
*!!!!!!!!$$$J$$;~$OL5BL$J%^%&%9:BI8FI$_<h$j$r9T$C$F$7$^$$$^$9!#
*
*!!!!!J#3!K%&%#%s8.1&$,%"%$%3%s2=$5$l$F$b!"$7$i$s$W$j$GIA2h$7
*!!!!!!!!$D$E$1$^$9!#$3$NItJ,$O!"8=:_$N%&%#%s8.1&$N>uBV$r@(#) xneko.c 8.1@(#)'
*!!!!!!!!70/$7$F!"%"%$%3%s2=$5$l$F$$$k;~$O40A4$K%$s%HBT$A
*!!!!!!!!$K$J$k$h$&$K=q$-JQ$($J$1$l$P$J$j$^$;$s!# ($=$s$J$3$H!"
*!!!!!!!!$G$-$k$N$+$J$!!#X10 $G$O$G$-$^$7$?$,!#)
*
*!!!!!J#4!K%j%5%$%:8e$N%&%#%s8.1&$,6KC<$K>.$5$/$J$C$?;~$NF0:n
*!!!!!!!!$OJ]>Z$G$-$^$;$s!#
*
*!!!!!J#5!KK\Mh$J$i$P3NJ]$7$?%&%#%s8.1&$d Pixmap $O@(#)xneko.c 8.1m%0%i%`
*!!!!!!!!=*N;;~$K2rJ|$9$kI,MW$,$"$j$^$9$,!"K\@(#)xneko.c 8.1m%0%i%`$O$=$N
*!!!!!!!!$X$s$r%5%\$C$F$*$j!"Hs>o$K$*9T57$,0-$/$J$C$F$$$^$9!#
*!!!!!!!!IaDL$O exit() ;~$K%7%9SCCS/s.xneko.c`$,M>J,$J%j%=!<%9$r2rJ|$7$F
*!!!!!!!!$/$l$^$9$,!"#O#S$K/usr/src/games/xneko/SCCS/s.xneko.c0$,$"$k>l9g$O xneko $r2?EY$b5/
*!!!!!!!!F0$9$k$H!"$=$N$&$A%9%o82WNN0h$,ITB-$7$F$7$^$&$3$H$K
*!!!!!!!!$J$k$+$b$7$l$^$;$s!#
*
*!!!!!J#6!K;~4V$KF14|$7$FI,$:IA2h=hM}$r<B9T$9$k$?$a!"0BDj>uBV
*!!!!!!!!$G$b Idle 90 !A 95% $H$J$j!"%7%9SCCS/s.xneko.c`#C#P#U$r 5 !A 10%
*!!!!!!!!Dx>CHq$7$^$9!#!Jxtachos $GD4$Y$^$7$?!#!K
*
*--------------------------------------------------------------
*
*!!System (Machine):
*
*!!!!K\@(#)xneko.c 8.1m%0%i%`$NF0:n$r3NG'$7$?%7%9SCCS/s.xneko.c`9=@.$O0J2<$NDL$j!#
*
* !&NWS-1750!"NWS-1720 (NEWS)!"NWP-512D
* !!NEWS-OS 3.2a (UNIX 4.3BSD)!"X11 Release 2
*
* !&NWS-1750!"NWS-1720 (NEWS)!"NWP-512D
* !!NEWS-OS 3.3 (UNIX 4.3BSD)!"X11 Release 3
*
* !&Sun 3!"X11 Release 4
*
* !&LUNA!"X11 Release 3
*
* !&DECstation 3100!"ULTRIX!"X11
*
*--------------------------------------------------------------*/
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <stdio.h>
#include <signal.h>
#include <math.h>
#include <sys/time.h>
#ifndef lint
static char
rcsid[] = "$Header: /afs/athena.mit.edu/user/j/jik/sipbsrc/src/xneko/RCS/xneko.c,v 1.2 90/09/01 23:40:01 jik Exp $";
static char WriterMessage[] = "xneko: Programmed by Masayuki Koba, 1990";
#endif
/*
* X11 G- 0C5/31/93^129W18:45:36!%$%k0lMw!'
*
* "icon.xbm" !D!!%"%$%3%s
* "cursor.xbm" !D!!%+!<%=%k
* "cursor_mask.xbm" !D!!%+!<%=%k!J%^%9%/!K
*
* "space.xbm" !D!!%9%Z!<%9
*
* "mati2.xbm" !D!!BT$A#2
* "jare2.xbm" !D!!$8$c$l#2
* "kaki1.xbm" !D!!A_$-#1
* "kaki2.xbm" !D!!A_$-#2
* "mati3.xbm" !D!!BT$A#3!J$"$/$S!K
* "sleep1.xbm" !D!!?2$k#1
* "sleep2.xbm" !D!!?2$k#2
*
* "awake.xbm" !D!!L\3P$a
*
* "up1.xbm" !D!!>e#1
* "up2.xbm" !D!!>e#2
* "down1.xbm" !D!!2<#1
* "down2.xbm" !D!!2<#2
* "left1.xbm" !D!!:8#1
* "left2.xbm" !D!!:8#2
* "right1.xbm" !D!!1&#1
* "right2.xbm" !D!!1&#2
* "upleft1.xbm" !D!!:8>e#1
* "upleft2.xbm" !D!!:8>e#2
* "upright1.xbm" !D!!1&>e#1
* "upright2.xbm" !D!!1&>e#2
* "dwleft1.xbm" !D!!:82<#1
* "dwleft2.xbm" !D!!:82<#2
* "dwright1.xbm" !D!!1&2<#1
* "dwright2.xbm" !D!!1&2<#2
*
* "utogi1.xbm" !D!!>eKa$.#1
* "utogi2.xbm" !D!!>eKa$.#2
* "dtogi1.xbm" !D!!2<Ka$.#1
* "dtogi2.xbm" !D!!2<Ka$.#2
* "ltogi1.xbm" !D!!:8Ka$.#1
* "ltogi2.xbm" !D!!:8Ka$.#2
* "rtogi1.xbm" !D!!1&Ka$.#1
* "rtogi2.xbm" !D!!1&Ka$.#2
*
* !!$3$l$i$N18:45:36!%$%k$O bitmap %3%^%s%I$GJT=82DG=$G$9!#
*
* (bitmap size "* 32x32 ... Macintosh ICON resource size.)
*
*/
#include "bitmaps/icon.xbm"
#include "bitmaps/cursor.xbm"
#include "bitmaps/cursor_mask.xbm"
#include "bitmaps/space.xbm"
#include "bitmaps/mati2.xbm"
#include "bitmaps/jare2.xbm"
#include "bitmaps/kaki1.xbm"
#include "bitmaps/kaki2.xbm"
#include "bitmaps/mati3.xbm"
#include "bitmaps/sleep1.xbm"
#include "bitmaps/sleep2.xbm"
#include "bitmaps/awake.xbm"
#include "bitmaps/up1.xbm"
#include "bitmaps/up2.xbm"
#include "bitmaps/down1.xbm"
#include "bitmaps/down2.xbm"
#include "bitmaps/left1.xbm"
#include "bitmaps/left2.xbm"
#include "bitmaps/right1.xbm"
#include "bitmaps/right2.xbm"
#include "bitmaps/upright1.xbm"
#include "bitmaps/upright2.xbm"
#include "bitmaps/upleft1.xbm"
#include "bitmaps/upleft2.xbm"
#include "bitmaps/dwleft1.xbm"
#include "bitmaps/dwleft2.xbm"
#include "bitmaps/dwright1.xbm"
#include "bitmaps/dwright2.xbm"
#include "bitmaps/utogi1.xbm"
#include "bitmaps/utogi2.xbm"
#include "bitmaps/dtogi1.xbm"
#include "bitmaps/dtogi2.xbm"
#include "bitmaps/ltogi1.xbm"
#include "bitmaps/ltogi2.xbm"
#include "bitmaps/rtogi1.xbm"
#include "bitmaps/rtogi2.xbm"
/*
* Dj?tDj5A
*/
#define BITMAP_WIDTH 32 /* #1%-%c%i%/%?$NI} (18:45:53/%;%k) */
#define BITMAP_HEIGHT 32 /* #1%-%c%i%/%?$N9b$5 (18:45:53/%;%k) */
#define WINDOW_WIDTH 320 /* %&%#%s8.1&$NI} (18:45:53/%;%k) */
#define WINDOW_HEIGHT 256 /* %&%#%s8.1&$N9b$5 (18:45:53/%;%k) */
#define DEFAULT_BORDER 2 /* %\!<%@!<%5%$%: */
#define DEFAULT_WIN_X 1 /* %&%#%s8.1&@8@.#X:BI8 */
#define DEFAULT_WIN_Y 1 /* %&%#%s8.1&@8@.#Y:BI8 */
#define AVAIL_KEYBUF 255
#define EVENT_MASK1 ( KeyPressMask | StructureNotifyMask )
#define EVENT_MASK2 ( KeyPressMask | \
ExposureMask | \
StructureNotifyMask )
#define MAX_TICK 9999 /* Odd Only! */
#define INTERVAL 125000L /* %$%s%?!</usr/src/games/xneko/SCCS/s.xneko.ck%?%$%` */
#define NEKO_SPEED 16
#define IDLE_SPACE 6
#define NORMAL_STATE 1
#define DEBUG_LIST 2
#define DEBUG_MOVE 3
/* G-$N>uBVDj?t */
#define NEKO_STOP 0 /* N)$A;_$^$C$? */
#define NEKO_JARE 1 /* 4i$r@v$C$F$$$k */
#define NEKO_KAKI 2 /* F,$rA_$$$F$$$k */
#define NEKO_AKUBI 3 /* $"$/$S$r$7$F$$$k */
#define NEKO_SLEEP 4 /* ?2$F$7$^$C$? */
#define NEKO_AWAKE 5 /* L\$,3P$a$? */
#define NEKO_U_MOVE 6 /* >e$K0\F0Cf */
#define NEKO_D_MOVE 7 /* 2<$K0\F0Cf */
#define NEKO_L_MOVE 8 /* :8$K0\F0Cf */
#define NEKO_R_MOVE 9 /* 1&$K0\F0Cf */
#define NEKO_UL_MOVE 10 /* :8>e$K0\F0Cf */
#define NEKO_UR_MOVE 11 /* 1&>e$K0\F0Cf */
#define NEKO_DL_MOVE 12 /* :82<$K0\F0Cf */
#define NEKO_DR_MOVE 13 /* 1&2<$K0\F0Cf */
#define NEKO_U_TOGI 14 /* >e$NJI$r0z$CA_$$$F$$$k */
#define NEKO_D_TOGI 15 /* 2<$NJI$r0z$CA_$$$F$$$k */
#define NEKO_L_TOGI 16 /* :8$NJI$r0z$CA_$$$F$$$k */
#define NEKO_R_TOGI 17 /* 1&$NJI$r0z$CA_$$$F$$$k */
/* G-$N%"%K%a!<%7%g%s7+$jJV$72s?t */
#define NEKO_STOP_TIME 4
#define NEKO_JARE_TIME 10
#define NEKO_KAKI_TIME 4
#define NEKO_AKUBI_TIME 3
#define NEKO_AWAKE_TIME 3
#define NEKO_TOGI_TIME 10
#define PI_PER8 ((double)3.1415926535/(double)8)
#define DIRNAMELEN 255
/*
* %0%m!</usr/src/games/xneko/SCCS/s.xneko.ckJQ?t
*/
static char *ProgramName; /* %3%^%s%IL>>N */
Display *theDisplay;
int theScreen;
unsigned int theDepth;
unsigned long theBlackPixel;
unsigned long theWhitePixel;
Window theWindow;
Cursor theCursor;
static unsigned int WindowWidth;
static unsigned int WindowHeight;
static int WindowPointX;
static int WindowPointY;
static unsigned int BorderWidth = DEFAULT_BORDER;
long IntervalTime = INTERVAL;
int EventState; /* %$s%H=hM}MQ >uBVJQ?t */
int NekoTickCount; /* G-F0:n%+%&%s%? */
int NekoStateCount; /* G-F10l>uBV%+%&%s%? */
int NekoState; /* G-$N>uBV */
int MouseX; /* %^%&%9#X:BI8 */
int MouseY; /* %^%&%9#Y:BI8 */
int PrevMouseX = 0; /* D>A0$N%^%&%9#X:BI8 */
int PrevMouseY = 0; /* D>A0$N%^%&%9#Y:BI8 */
int NekoX; /* G-#X:BI8 */
int NekoY; /* G-#Y:BI8 */
int NekoMoveDx; /* G-0\F05wN%#X */
int NekoMoveDy; /* G-0\F05wN%#Y */
int NekoLastX; /* G-:G=*IA2h#X:BI8 */
int NekoLastY; /* G-:G=*IA2h#Y:BI8 */
GC NekoLastGC; /* G-:G=*IA2h GC */
double NekoSpeed = (double)NEKO_SPEED;
double SinPiPer8Times3; /* sin( #3&P!?#8 ) */
double SinPiPer8; /* sin( &P!?#8 ) */
Pixmap SpaceXbm;
Pixmap Mati2Xbm;
Pixmap Jare2Xbm;
Pixmap Kaki1Xbm;
Pixmap Kaki2Xbm;
Pixmap Mati3Xbm;
Pixmap Sleep1Xbm;
Pixmap Sleep2Xbm;
Pixmap AwakeXbm;
Pixmap Up1Xbm;
Pixmap Up2Xbm;
Pixmap Down1Xbm;
Pixmap Down2Xbm;
Pixmap Left1Xbm;
Pixmap Left2Xbm;
Pixmap Right1Xbm;
Pixmap Right2Xbm;
Pixmap UpLeft1Xbm;
Pixmap UpLeft2Xbm;
Pixmap UpRight1Xbm;
Pixmap UpRight2Xbm;
Pixmap DownLeft1Xbm;
Pixmap DownLeft2Xbm;
Pixmap DownRight1Xbm;
Pixmap DownRight2Xbm;
Pixmap UpTogi1Xbm;
Pixmap UpTogi2Xbm;
Pixmap DownTogi1Xbm;
Pixmap DownTogi2Xbm;
Pixmap LeftTogi1Xbm;
Pixmap LeftTogi2Xbm;
Pixmap RightTogi1Xbm;
Pixmap RightTogi2Xbm;
GC SpaceGC;
GC Mati2GC;
GC Jare2GC;
GC Kaki1GC;
GC Kaki2GC;
GC Mati3GC;
GC Sleep1GC;
GC Sleep2GC;
GC AwakeGC;
GC Up1GC;
GC Up2GC;
GC Down1GC;
GC Down2GC;
GC Left1GC;
GC Left2GC;
GC Right1GC;
GC Right2GC;
GC UpLeft1GC;
GC UpLeft2GC;
GC UpRight1GC;
GC UpRight2GC;
GC DownLeft1GC;
GC DownLeft2GC;
GC DownRight1GC;
GC DownRight2GC;
GC UpTogi1GC;
GC UpTogi2GC;
GC DownTogi1GC;
GC DownTogi2GC;
GC LeftTogi1GC;
GC LeftTogi2GC;
GC RightTogi1GC;
GC RightTogi2GC;
typedef struct {
GC *GCCreatePtr;
Pixmap *BitmapCreatePtr;
char *PixelPattern;
unsigned int PixelWidth;
unsigned int PixelHeight;
} BitmapGCData;
BitmapGCData BitmapGCDataTable[] =
{
{ &SpaceGC, &SpaceXbm, space_bits, space_width, space_height },
{ &Mati2GC, &Mati2Xbm, mati2_bits, mati2_width, mati2_height },
{ &Jare2GC, &Jare2Xbm, jare2_bits, jare2_width, jare2_height },
{ &Kaki1GC, &Kaki1Xbm, kaki1_bits, kaki1_width, kaki1_height },
{ &Kaki2GC, &Kaki2Xbm, kaki2_bits, kaki2_width, kaki2_height },
{ &Mati3GC, &Mati3Xbm, mati3_bits, mati3_width, mati3_height },
{ &Sleep1GC, &Sleep1Xbm, sleep1_bits, sleep1_width, sleep1_height },
{ &Sleep2GC, &Sleep2Xbm, sleep2_bits, sleep2_width, sleep2_height },
{ &AwakeGC, &AwakeXbm, awake_bits, awake_width, awake_height },
{ &Up1GC, &Up1Xbm, up1_bits, up1_width, up1_height },
{ &Up2GC, &Up2Xbm, up2_bits, up2_width, up2_height },
{ &Down1GC, &Down1Xbm, down1_bits, down1_width, down1_height },
{ &Down2GC, &Down2Xbm, down2_bits, down2_width, down2_height },
{ &Left1GC, &Left1Xbm, left1_bits, left1_width, left1_height },
{ &Left2GC, &Left2Xbm, left2_bits, left2_width, left2_height },
{ &Right1GC, &Right1Xbm, right1_bits, right1_width, right1_height },
{ &Right2GC, &Right2Xbm, right2_bits, right2_width, right2_height },
{ &UpLeft1GC, &UpLeft1Xbm, upleft1_bits, upleft1_width, upleft1_height },
{ &UpLeft2GC, &UpLeft2Xbm, upleft2_bits, upleft2_width, upleft2_height },
{ &UpRight1GC,
&UpRight1Xbm, upright1_bits, upright1_width, upright1_height },
{ &UpRight2GC,
&UpRight2Xbm, upright2_bits, upright2_width, upright2_height },
{ &DownLeft1GC,
&DownLeft1Xbm, dwleft1_bits, dwleft1_width, dwleft1_height },
{ &DownLeft2GC,
&DownLeft2Xbm, dwleft2_bits, dwleft2_width, dwleft2_height },
{ &DownRight1GC,
&DownRight1Xbm, dwright1_bits, dwright1_width, dwright1_height },
{ &DownRight2GC,
&DownRight2Xbm, dwright2_bits, dwright2_width, dwright2_height },
{ &UpTogi1GC, &UpTogi1Xbm, utogi1_bits, utogi1_width, utogi1_height },
{ &UpTogi2GC, &UpTogi2Xbm, utogi2_bits, utogi2_width, utogi2_height },
{ &DownTogi1GC, &DownTogi1Xbm, dtogi1_bits, dtogi1_width, dtogi1_height },
{ &DownTogi2GC, &DownTogi2Xbm, dtogi2_bits, dtogi2_width, dtogi2_height },
{ &LeftTogi1GC, &LeftTogi1Xbm, ltogi1_bits, ltogi1_width, ltogi1_height },
{ &LeftTogi2GC, &LeftTogi2Xbm, ltogi2_bits, ltogi2_width, ltogi2_height },
{ &RightTogi1GC,
&RightTogi1Xbm, rtogi1_bits, rtogi1_width, rtogi1_height },
{ &RightTogi2GC,
&RightTogi2Xbm, rtogi2_bits, rtogi2_width, rtogi2_height },
{ NULL, NULL, NULL, NULL, NULL }
};
typedef struct {
GC *TickEvenGCPtr;
GC *TickOddGCPtr;
} Animation;
Animation AnimationPattern[] =
{
{ &Mati2GC, &Mati2GC }, /* NekoState == NEKO_STOP */
{ &Jare2GC, &Mati2GC }, /* NekoState == NEKO_JARE */
{ &Kaki1GC, &Kaki2GC }, /* NekoState == NEKO_KAKI */
{ &Mati3GC, &Mati3GC }, /* NekoState == NEKO_AKUBI */
{ &Sleep1GC, &Sleep2GC }, /* NekoState == NEKO_SLEEP */
{ &AwakeGC, &AwakeGC }, /* NekoState == NEKO_AWAKE */
{ &Up1GC, &Up2GC } , /* NekoState == NEKO_U_MOVE */
{ &Down1GC, &Down2GC }, /* NekoState == NEKO_D_MOVE */
{ &Left1GC, &Left2GC }, /* NekoState == NEKO_L_MOVE */
{ &Right1GC, &Right2GC }, /* NekoState == NEKO_R_MOVE */
{ &UpLeft1GC, &UpLeft2GC }, /* NekoState == NEKO_UL_MOVE */
{ &UpRight1GC, &UpRight2GC }, /* NekoState == NEKO_UR_MOVE */
{ &DownLeft1GC, &DownLeft2GC }, /* NekoState == NEKO_DL_MOVE */
{ &DownRight1GC, &DownRight2GC }, /* NekoState == NEKO_DR_MOVE */
{ &UpTogi1GC, &UpTogi2GC }, /* NekoState == NEKO_U_TOGI */
{ &DownTogi1GC, &DownTogi2GC }, /* NekoState == NEKO_D_TOGI */
{ &LeftTogi1GC, &LeftTogi2GC }, /* NekoState == NEKO_L_TOGI */
{ &RightTogi1GC, &RightTogi2GC }, /* NekoState == NEKO_R_TOGI */
};
/*--------------------------------------------------------------
*
* 0C5/31/93^504W%G!<%?!&GC =i4|2=
*
*--------------------------------------------------------------*/
void
InitBitmapAndGCs()
{
BitmapGCData *BitmapGCDataTablePtr;
XGCValues theGCValues;
theGCValues.function = GXcopy;
theGCValues.foreground = BlackPixel( theDisplay, theScreen );
theGCValues.background = WhitePixel( theDisplay, theScreen );
theGCValues.fill_style = FillTiled;
for ( BitmapGCDataTablePtr = BitmapGCDataTable;
BitmapGCDataTablePtr->GCCreatePtr != NULL;
BitmapGCDataTablePtr++ ) {
*(BitmapGCDataTablePtr->BitmapCreatePtr)
= XCreatePixmapFromBitmapData(
theDisplay,
RootWindow( theDisplay, theScreen ),
BitmapGCDataTablePtr->PixelPattern,
BitmapGCDataTablePtr->PixelWidth,
BitmapGCDataTablePtr->PixelHeight,
BlackPixel( theDisplay, theScreen ),
WhitePixel( theDisplay, theScreen ),
DefaultDepth( theDisplay, theScreen ) );
theGCValues.tile = *(BitmapGCDataTablePtr->BitmapCreatePtr);
*(BitmapGCDataTablePtr->GCCreatePtr)
= XCreateGC( theDisplay, theWindow,
GCFunction | GCForeground | GCBackground |
GCTile | GCFillStyle,
&theGCValues );
}
XFlush( theDisplay );
}
/*--------------------------------------------------------------
*
* %9%/%j!<%s4D6-=i4|2=
*
*--------------------------------------------------------------*/
void
InitScreen( DisplayName, theGeometry, TitleName, iconicState )
char *DisplayName;
char *theGeometry;
char *TitleName;
Bool iconicState;
{
int GeometryStatus;
XSetWindowAttributes theWindowAttributes;
XSizeHints theSizeHints;
unsigned long theWindowMask;
Pixmap theIconPixmap;
Pixmap theCursorSource;
Pixmap theCursorMask;
XWMHints theWMHints;
Window theRoot;
Colormap theColormap;
XColor theWhiteColor, theBlackColor, theExactColor;
if ( ( theDisplay = XOpenDisplay( DisplayName ) ) == NULL ) {
fprintf( stderr, "%s: Can't open display", ProgramName );
if ( DisplayName != NULL ) {
fprintf( stderr, " %s.\n", DisplayName );
} else {
fprintf( stderr, ".\n" );
}
exit( 1 );
}
theScreen = DefaultScreen( theDisplay );
theDepth = DefaultDepth( theDisplay, theScreen );
theBlackPixel = BlackPixel( theDisplay, theScreen );
theWhitePixel = WhitePixel( theDisplay, theScreen );
GeometryStatus = XParseGeometry( theGeometry,
&WindowPointX, &WindowPointY,
&WindowWidth, &WindowHeight );
if ( !( GeometryStatus & XValue ) ) {
WindowPointX = DEFAULT_WIN_X;
}
if ( !( GeometryStatus & YValue ) ) {
WindowPointY = DEFAULT_WIN_Y;
}
if ( !( GeometryStatus & WidthValue ) ) {
WindowWidth = WINDOW_WIDTH;
}
if ( !( GeometryStatus & HeightValue ) ) {
WindowHeight = WINDOW_HEIGHT;
}
theCursorSource
= XCreateBitmapFromData( theDisplay,
RootWindow( theDisplay, theScreen ),
cursor_bits,
cursor_width,
cursor_height );
theCursorMask
= XCreateBitmapFromData( theDisplay,
RootWindow( theDisplay, theScreen ),
cursor_mask_bits,
cursor_mask_width,
cursor_mask_height );
theColormap = DefaultColormap( theDisplay, theScreen );
if ( !XAllocNamedColor( theDisplay, theColormap,
"white", &theWhiteColor, &theExactColor ) ) {
fprintf( stderr,
"%s: Can't XAllocNamedColor( \"white\" ).\n", ProgramName );
exit( 1 );
}
if ( !XAllocNamedColor( theDisplay, theColormap,
"black", &theBlackColor, &theExactColor ) ) {
fprintf( stderr,
"%s: Can't XAllocNamedColor( \"black\" ).\n", ProgramName );
exit( 1 );
}
theCursor = XCreatePixmapCursor( theDisplay,
theCursorSource, theCursorMask,
&theBlackColor, &theWhiteColor,
cursor_x_hot, cursor_y_hot );
theWindowAttributes.border_pixel = theBlackPixel;
theWindowAttributes.background_pixel = theWhitePixel;
theWindowAttributes.cursor = theCursor;
theWindowAttributes.override_redirect = False;
theWindowMask = CWBackPixel |
CWBorderPixel |
CWCursor |
CWOverrideRedirect;
theWindow = XCreateWindow( theDisplay,
RootWindow( theDisplay, theScreen ),
WindowPointX, WindowPointY,
WindowWidth, WindowHeight,
BorderWidth,
theDepth,
InputOutput,
CopyFromParent,
theWindowMask,
&theWindowAttributes );
theIconPixmap = XCreateBitmapFromData( theDisplay, theWindow,
icon_bits,
icon_width,
icon_height );
theWMHints.icon_pixmap = theIconPixmap;
if ( iconicState ) {
theWMHints.initial_state = IconicState;
} else {
theWMHints.initial_state = NormalState;
}
theWMHints.flags = IconPixmapHint | StateHint;
XSetWMHints( theDisplay, theWindow, &theWMHints );
theSizeHints.flags = PPosition | PSize;
theSizeHints.x = WindowPointX;
theSizeHints.y = WindowPointY;
theSizeHints.width = WindowWidth;
theSizeHints.height = WindowHeight;
XSetNormalHints( theDisplay, theWindow, &theSizeHints );
if ( strlen( TitleName ) >= 1 ) {
XStoreName( theDisplay, theWindow, TitleName );
XSetIconName( theDisplay, theWindow, TitleName );
} else {
XStoreName( theDisplay, theWindow, ProgramName );
XSetIconName( theDisplay, theWindow, ProgramName );
}
XMapWindow( theDisplay, theWindow );
XFlush( theDisplay );
XGetGeometry( theDisplay, theWindow,
&theRoot,
&WindowPointX, &WindowPointY,
&WindowWidth, &WindowHeight,
&BorderWidth, &theDepth );
InitBitmapAndGCs();
XSelectInput( theDisplay, theWindow, EVENT_MASK1 );
XFlush( theDisplay );
}
/*--------------------------------------------------------------
*
* %$%s%?!</usr/src/games/xneko/SCCS/s.xneko.ck
*
* !!$3$N4X?t$r8F$V$H!"$"$k0lDj$N;~4VJV$C$F$3$J$/$J$k!#G-
* $NF0:n%?%$%_%s%0D4@0$KMxMQ$9$k$3$H!#
*
*--------------------------------------------------------------*/
void
Interval()
{
pause();
}
/*--------------------------------------------------------------
*
* SCCS/s.xneko.c#728/%+%&%s%H=hM}
*
*--------------------------------------------------------------*/
void
TickCount()
{
if ( ++NekoTickCount >= MAX_TICK ) {
NekoTickCount = 0;
}
if ( NekoTickCount % 2 == 0 ) {
if ( NekoStateCount < MAX_TICK ) {
NekoStateCount++;
}
}
}
/*--------------------------------------------------------------
*
* G->uBV@_Dj
*
*--------------------------------------------------------------*/
void
SetNekoState( SetValue )
int SetValue;
{
NekoTickCount = 0;
NekoStateCount = 0;
NekoState = SetValue;
#ifdef DEBUG
switch ( NekoState ) {
case NEKO_STOP:
case NEKO_JARE:
case NEKO_KAKI:
case NEKO_AKUBI:
case NEKO_SLEEP:
case NEKO_U_TOGI:
case NEKO_D_TOGI:
case NEKO_L_TOGI:
case NEKO_R_TOGI:
NekoMoveDx = NekoMoveDy = 0;
break;
default:
break;
}
#endif
}
/*--------------------------------------------------------------
*
* G-IA2h=hM}
*
*--------------------------------------------------------------*/
void
DrawNeko( x, y, DrawGC )
int x;
int y;
GC DrawGC;
{
if ( ( x != NekoLastX || y != NekoLastY )
&& ( EventState != DEBUG_LIST ) ) {
XFillRectangle( theDisplay, theWindow, SpaceGC,
NekoLastX, NekoLastY,
BITMAP_WIDTH, BITMAP_HEIGHT );
}
XSetTSOrigin( theDisplay, DrawGC, x, y );
XFillRectangle( theDisplay, theWindow, DrawGC,
x, y, BITMAP_WIDTH, BITMAP_HEIGHT );
XFlush( theDisplay );
NekoLastX = x;
NekoLastY = y;
NekoLastGC = DrawGC;
}
/*--------------------------------------------------------------
*
* G-:FIA2h=hM}
*
*--------------------------------------------------------------*/
void
RedrawNeko()
{
XFillRectangle( theDisplay, theWindow, NekoLastGC,
NekoLastX, NekoLastY,
BITMAP_WIDTH, BITMAP_HEIGHT );
XFlush( theDisplay );
}
/*--------------------------------------------------------------
*
* G-0\F0J}K!7hDj
*
*--------------------------------------------------------------*/
void
NekoDirection()
{
int NewState;
double LargeX, LargeY;
double Length;
double SinTheta;
if ( NekoMoveDx == 0 && NekoMoveDy == 0 ) {
NewState = NEKO_STOP;
} else {
LargeX = (double)NekoMoveDx;
LargeY = (double)(-NekoMoveDy);
Length = sqrt( LargeX * LargeX + LargeY * LargeY );
SinTheta = LargeY / Length;
if ( NekoMoveDx > 0 ) {
if ( SinTheta > SinPiPer8Times3 ) {
NewState = NEKO_U_MOVE;
} else if ( ( SinTheta <= SinPiPer8Times3 )
&& ( SinTheta > SinPiPer8 ) ) {
NewState = NEKO_UR_MOVE;
} else if ( ( SinTheta <= SinPiPer8 )
&& ( SinTheta > -( SinPiPer8 ) ) ) {
NewState = NEKO_R_MOVE;
} else if ( ( SinTheta <= -( SinPiPer8 ) )
&& ( SinTheta > -( SinPiPer8Times3 ) ) ) {
NewState = NEKO_DR_MOVE;
} else {
NewState = NEKO_D_MOVE;
}
} else {
if ( SinTheta > SinPiPer8Times3 ) {
NewState = NEKO_U_MOVE;
} else if ( ( SinTheta <= SinPiPer8Times3 )
&& ( SinTheta > SinPiPer8 ) ) {
NewState = NEKO_UL_MOVE;
} else if ( ( SinTheta <= SinPiPer8 )
&& ( SinTheta > -( SinPiPer8 ) ) ) {
NewState = NEKO_L_MOVE;
} else if ( ( SinTheta <= -( SinPiPer8 ) )
&& ( SinTheta > -( SinPiPer8Times3 ) ) ) {
NewState = NEKO_DL_MOVE;
} else {
NewState = NEKO_D_MOVE;
}
}
}
if ( NekoState != NewState ) {
SetNekoState( NewState );
}
}
/*--------------------------------------------------------------
*
* G-JI$V$D$+$jH=Dj
*
*--------------------------------------------------------------*/
Bool
IsWindowOver()
{
Bool ReturnValue = False;
if ( NekoY <= 0 ) {
NekoY = 0;
ReturnValue = True;
} else if ( NekoY >= WindowHeight - BITMAP_HEIGHT ) {
NekoY = WindowHeight - BITMAP_HEIGHT;
ReturnValue = True;
}
if ( NekoX <= 0 ) {
NekoX = 0;
ReturnValue = True;
} else if ( NekoX >= WindowWidth - BITMAP_WIDTH ) {
NekoX = WindowWidth - BITMAP_WIDTH;
ReturnValue = True;
}
return( ReturnValue );
}
/*--------------------------------------------------------------
*
* G-0\F0>u67H=Dj
*
*--------------------------------------------------------------*/
Bool
IsNekoDontMove()
{
if ( NekoX == NekoLastX && NekoY == NekoLastY ) {
return( True );
} else {
return( False );
}
}
/*--------------------------------------------------------------
*
* G-0\F03+;OH=Dj
*
*--------------------------------------------------------------*/
Bool
IsNekoMoveStart()
{
#ifndef DEBUG
if ( ( PrevMouseX >= MouseX - IDLE_SPACE
&& PrevMouseX <= MouseX + IDLE_SPACE ) &&
( PrevMouseY >= MouseY - IDLE_SPACE
&& PrevMouseY <= MouseY + IDLE_SPACE ) ) {
return( False );
} else {
return( True );
}
#else
if ( NekoMoveDx == 0 && NekoMoveDy == 0 ) {
return( False );
} else {
return( True );
}
#endif
}
/*--------------------------------------------------------------
*
* G-0\F0 dx, dy 7W;;
*
*--------------------------------------------------------------*/
void
CalcDxDy()
{
Window QueryRoot, QueryChild;
int AbsoluteX, AbsoluteY;
int RelativeX, RelativeY;
unsigned int ModKeyMask;
double LargeX, LargeY;
double DoubleLength, Length;
XQueryPointer( theDisplay, theWindow,
&QueryRoot, &QueryChild,
&AbsoluteX, &AbsoluteY,
&RelativeX, &RelativeY,
&ModKeyMask );
PrevMouseX = MouseX;
PrevMouseY = MouseY;
MouseX = RelativeX;
MouseY = RelativeY;
LargeX = (double)( MouseX - NekoX - BITMAP_WIDTH / 2 );
LargeY = (double)( MouseY - NekoY - BITMAP_HEIGHT );
DoubleLength = LargeX * LargeX + LargeY * LargeY;
if ( DoubleLength != (double)0 ) {
Length = sqrt( DoubleLength );
if ( Length <= NekoSpeed ) {
NekoMoveDx = (int)LargeX;
NekoMoveDy = (int)LargeY;
} else {
NekoMoveDx = (int)( ( NekoSpeed * LargeX ) / Length );
NekoMoveDy = (int)( ( NekoSpeed * LargeY ) / Length );
}
} else {
NekoMoveDx = NekoMoveDy = 0;
}
}
/*--------------------------------------------------------------
*
* F0:n2r@OG-IA2h=hM}
*
*--------------------------------------------------------------*/
void
NekoThinkDraw()
{
#ifndef DEBUG
CalcDxDy();
#endif
if ( NekoState != NEKO_SLEEP ) {
DrawNeko( NekoX, NekoY,
NekoTickCount % 2 == 0 ?
*(AnimationPattern[ NekoState ].TickEvenGCPtr) :
*(AnimationPattern[ NekoState ].TickOddGCPtr) );
} else {
DrawNeko( NekoX, NekoY,
NekoTickCount % 8 <= 3 ?
*(AnimationPattern[ NekoState ].TickEvenGCPtr) :
*(AnimationPattern[ NekoState ].TickOddGCPtr) );
}
TickCount();
switch ( NekoState ) {
case NEKO_STOP:
if ( IsNekoMoveStart() ) {
SetNekoState( NEKO_AWAKE );
break;
}
if ( NekoStateCount < NEKO_STOP_TIME ) {
break;
}
if ( NekoMoveDx < 0 && NekoX <= 0 ) {
SetNekoState( NEKO_L_TOGI );
} else if ( NekoMoveDx > 0 && NekoX >= WindowWidth - BITMAP_WIDTH ) {
SetNekoState( NEKO_R_TOGI );
} else if ( NekoMoveDy < 0 && NekoY <= 0 ) {
SetNekoState( NEKO_U_TOGI );
} else if ( NekoMoveDy > 0 && NekoY >= WindowHeight - BITMAP_HEIGHT ) {
SetNekoState( NEKO_D_TOGI );
} else {
SetNekoState( NEKO_JARE );
}
break;
case NEKO_JARE:
if ( IsNekoMoveStart() ) {
SetNekoState( NEKO_AWAKE );
break;
}
if ( NekoStateCount < NEKO_JARE_TIME ) {
break;
}
SetNekoState( NEKO_KAKI );
break;
case NEKO_KAKI:
if ( IsNekoMoveStart() ) {
SetNekoState( NEKO_AWAKE );
break;
}
if ( NekoStateCount < NEKO_KAKI_TIME ) {
break;
}
SetNekoState( NEKO_AKUBI );
break;
case NEKO_AKUBI:
if ( IsNekoMoveStart() ) {
SetNekoState( NEKO_AWAKE );
break;
}
if ( NekoStateCount < NEKO_AKUBI_TIME ) {
break;
}
SetNekoState( NEKO_SLEEP );
break;
case NEKO_SLEEP:
if ( IsNekoMoveStart() ) {
SetNekoState( NEKO_AWAKE );
break;
}
break;
case NEKO_AWAKE:
if ( NekoStateCount < NEKO_AWAKE_TIME ) {
break;
}
NekoDirection(); /* G-$,F0$/8~$-$r5a$a$k */
break;
case NEKO_U_MOVE:
case NEKO_D_MOVE:
case NEKO_L_MOVE:
case NEKO_R_MOVE:
case NEKO_UL_MOVE:
case NEKO_UR_MOVE:
case NEKO_DL_MOVE:
case NEKO_DR_MOVE:
NekoX += NekoMoveDx;
NekoY += NekoMoveDy;
NekoDirection();
if ( IsWindowOver() ) {
if ( IsNekoDontMove() ) {
SetNekoState( NEKO_STOP );
}
}
break;
case NEKO_U_TOGI:
case NEKO_D_TOGI:
case NEKO_L_TOGI:
case NEKO_R_TOGI:
if ( IsNekoMoveStart() ) {
SetNekoState( NEKO_AWAKE );
break;
}
if ( NekoStateCount < NEKO_TOGI_TIME ) {
break;
}
SetNekoState( NEKO_KAKI );
break;
default:
/* Internal Error */
SetNekoState( NEKO_STOP );
break;
}
Interval();
}
#ifdef DEBUG
/*--------------------------------------------------------------
*
* %-%c%i%/%?!<0lMwI=<(!J5/31/93P11500MQ!K
*
*--------------------------------------------------------------*/
void
DisplayCharacters()
{
int Index;
int x, y;
for ( Index = 0, x = 0, y = 0;
BitmapGCDataTable[ Index ].GCCreatePtr != NULL; Index++ ) {
DrawNeko( x, y, *(BitmapGCDataTable[ Index ].GCCreatePtr) );
XFlush( theDisplay );
x += BITMAP_WIDTH;
if ( x > WindowWidth - BITMAP_WIDTH ) {
x = 0;
y += BITMAP_HEIGHT;
if ( y > WindowHeight - BITMAP_HEIGHT) {
break;
}
}
}
}
#endif /* DEBUG */
/*--------------------------------------------------------------
*
* %-!<%$s%H=hM}
*
*--------------------------------------------------------------*/
Bool
ProcessKeyPress( theKeyEvent )
XKeyEvent *theKeyEvent;
{
int Length;
int theKeyBufferMaxLen = AVAIL_KEYBUF;
char theKeyBuffer[ AVAIL_KEYBUF + 1 ];
KeySym theKeySym;
XComposeStatus theComposeStatus;
Bool ReturnState;
ReturnState = True;
Length = XLookupString( theKeyEvent,
theKeyBuffer, theKeyBufferMaxLen,
&theKeySym, &theComposeStatus );
if ( Length > 0 ) {
switch ( theKeyBuffer[ 0 ] ) {
case 'q':
case 'Q':
if ( theKeyEvent->state & Mod1Mask ) { /* META (Alt) %-!< */
ReturnState = False;
}
break;
default:
break;
}
}
#ifdef DEBUG
if ( EventState == DEBUG_MOVE ) {
switch ( theKeySym ) {
case XK_KP_1:
NekoMoveDx = -(int)( NekoSpeed / sqrt( (double)2 ) );
NekoMoveDy = -NekoMoveDx;
break;
case XK_KP_2:
NekoMoveDx = 0;
NekoMoveDy = (int)NekoSpeed;
break;
case XK_KP_3:
NekoMoveDx = (int)( NekoSpeed / sqrt( (double)2 ) );
NekoMoveDy = NekoMoveDx;
break;
case XK_KP_4:
NekoMoveDx = -(int)NekoSpeed;
NekoMoveDy = 0;
break;
case XK_KP_5:
NekoMoveDx = 0;
NekoMoveDy = 0;
break;
case XK_KP_6:
NekoMoveDx = (int)NekoSpeed;
NekoMoveDy = 0;
break;
case XK_KP_7:
NekoMoveDx = -(int)( NekoSpeed / sqrt( (double)2 ) );
NekoMoveDy = NekoMoveDx;
break;
case XK_KP_8:
NekoMoveDx = 0;
NekoMoveDy = -(int)NekoSpeed;
break;
case XK_KP_9:
NekoMoveDx = (int)( NekoSpeed / sqrt( (double)2 ) );
NekoMoveDy = -NekoMoveDx;
break;
}
}
#endif
return( ReturnState );
}
/*--------------------------------------------------------------
*
* G-0LCVD4@0
*
*--------------------------------------------------------------*/
void
NekoAdjust()
{
if ( NekoX < 0 ) {
NekoX = 0;
} else if ( NekoX > WindowWidth - BITMAP_WIDTH ) {
NekoX = WindowWidth - BITMAP_WIDTH;
}
if ( NekoY < 0 ) {
NekoY = 0;
} else if ( NekoY > WindowHeight - BITMAP_HEIGHT ) {
NekoY = WindowHeight - BITMAP_HEIGHT;
}
}
/*--------------------------------------------------------------
*
* %$s%H=hM}
*
*--------------------------------------------------------------*/
Bool
ProcessEvent()
{
XEvent theEvent;
Bool ContinueState = True;
switch ( EventState ) {
case NORMAL_STATE:
while ( XCheckMaskEvent( theDisplay, EVENT_MASK1, &theEvent ) ) {
switch ( theEvent.type ) {
case ConfigureNotify:
WindowWidth = theEvent.xconfigure.width;
WindowHeight = theEvent.xconfigure.height;
WindowPointX = theEvent.xconfigure.x;
WindowPointY = theEvent.xconfigure.y;
BorderWidth = theEvent.xconfigure.border_width;
NekoAdjust();
break;
case Expose:
if ( theEvent.xexpose.count == 0 ) {
RedrawNeko();
}
break;
case MapNotify:
RedrawNeko();
break;
case KeyPress:
ContinueState = ProcessKeyPress( &theEvent.xkey );
if ( !ContinueState ) {
return( ContinueState );
}
break;
default:
/* Unknown Event */
break;
}
}
break;
#ifdef DEBUG
case DEBUG_LIST:
XNextEvent( theDisplay, &theEvent );
switch ( theEvent.type ) {
case ConfigureNotify:
WindowWidth = theEvent.xconfigure.width;
WindowHeight = theEvent.xconfigure.height;
WindowPointX = theEvent.xconfigure.x;
WindowPointY = theEvent.xconfigure.y;
BorderWidth = theEvent.xconfigure.border_width;
break;
case Expose:
if ( theEvent.xexpose.count == 0 ) {
DisplayCharacters();
}
break;
case MapNotify:
DisplayCharacters();
break;
case KeyPress:
ContinueState = ProcessKeyPress( &theEvent );
break;
default:
/* Unknown Event */
break;
}
break;
case DEBUG_MOVE:
while ( XCheckMaskEvent( theDisplay, EVENT_MASK1, &theEvent ) ) {
switch ( theEvent.type ) {
case ConfigureNotify:
WindowWidth = theEvent.xconfigure.width;
WindowHeight = theEvent.xconfigure.height;
WindowPointX = theEvent.xconfigure.x;
WindowPointY = theEvent.xconfigure.y;
BorderWidth = theEvent.xconfigure.border_width;
NekoAdjust();
break;
case Expose:
if ( theEvent.xexpose.count == 0 ) {
RedrawNeko();
}
break;
case MapNotify:
RedrawNeko();
break;
case KeyPress:
ContinueState = ProcessKeyPress( &theEvent );
if ( !ContinueState ) {
return( ContinueState );
}
break;
default:
/* Unknown Event */
break;
}
}
break;
#endif
default:
/* Internal Error */
break;
}
return( ContinueState );
}
/*--------------------------------------------------------------
*
* G-=hM}
*
*--------------------------------------------------------------*/
void
ProcessNeko()
{
struct itimerval Value;
/* 4D6-$N=i4|2= */
EventState = NORMAL_STATE;
/* G-$N=i4|2= */
NekoX = ( WindowWidth - BITMAP_WIDTH / 2 ) / 2;
NekoY = ( WindowHeight - BITMAP_HEIGHT / 2 ) / 2;
NekoLastX = NekoX;
NekoLastY = NekoY;
SetNekoState( NEKO_STOP );
/* %?%$%^!<@_Dj */
timerclear( &Value.it_interval );
timerclear( &Value.it_value );
Value.it_interval.tv_usec = IntervalTime;
Value.it_value.tv_usec = IntervalTime;
setitimer( ITIMER_REAL, &Value, 0 );
/* %a%$%s=hM} */
do {
NekoThinkDraw();
} while ( ProcessEvent() );
}
#ifdef DEBUG
/*--------------------------------------------------------------
*
* G-0lMw!J5/31/93P14460MQ!K
*
*--------------------------------------------------------------*/
void
NekoList()
{
EventState = DEBUG_LIST;
fprintf( stderr, "\n" );
fprintf( stderr, "G-0lMw$rI=<($7$^$9!#(Quit !D Alt-Q)\n" );
fprintf( stderr, "\n" );
XSelectInput( theDisplay, theWindow, EVENT_MASK2 );
while ( ProcessEvent() );
}
/*--------------------------------------------------------------
*
* G-0\F0SCCS/s.xneko.c9%H!J5/31/93P14670MQ!K
*
*--------------------------------------------------------------*/
void
NekoMoveTest()
{
struct itimerval Value;
/* 4D6-$N=i4|2= */
EventState = DEBUG_MOVE;
/* G-$N=i4|2= */
NekoX = ( WindowWidth - BITMAP_WIDTH / 2 ) / 2;
NekoY = ( WindowHeight - BITMAP_HEIGHT / 2 ) / 2;
NekoLastX = NekoX;
NekoLastY = NekoY;
SetNekoState( NEKO_STOP );
/* %?%$%^!<@_Dj */
timerclear( &Value.it_interval );
timerclear( &Value.it_value );
Value.it_interval.tv_usec = IntervalTime;
Value.it_value.tv_usec = IntervalTime;
setitimer( ITIMER_REAL, &Value, 0 );
/* %a%$%s=hM} */
fprintf( stderr, "\n" );
fprintf( stderr, "G-$N0\F0SCCS/s.xneko.c9%H$r9T$$$^$9!#(Quit !D Alt-Q)\n" );
fprintf( stderr, "\n" );
fprintf( stderr, "\t%-!<May 31, 1993C%I>e$NSCCS/s.xneko.cs%-!<$GG-$r0\F0$5$;$F2<$5$$!#\n" );
fprintf( stderr, "\t(M-8z$J%-!<$O#1!A#9$G$9!#)\n" );
fprintf( stderr, "\n" );
do {
NekoThinkDraw();
} while ( ProcessEvent() );
}
/*--------------------------------------------------------------
*
* %a%K%e!<=hM}!J5/31/93P15170MQ!K
*
*--------------------------------------------------------------*/
void
ProcessDebugMenu()
{
int UserSelectNo = 0;
char UserAnswer[ BUFSIZ ];
fprintf( stderr, "\n" );
fprintf( stderr, "!Zxneko 5/31/93P15280%a%K%e!<![\n" );
while ( !( UserSelectNo >= 1 && UserSelectNo <= 2 ) ) {
fprintf( stderr, "\n" );
fprintf( stderr, "\t1)!!G-%-%c%i%/%?!<0lMwI=<(\n" );
fprintf( stderr, "\t2)!!G-0\F0SCCS/s.xneko.c9%H\n" );
fprintf( stderr, "\n" );
fprintf( stderr, "Select: " );
fgets( UserAnswer, sizeof( UserAnswer ), stdin );
UserSelectNo = atoi( UserAnswer );
if ( !( UserSelectNo >= 1 && UserSelectNo <= 2 ) ) {
fprintf( stderr, "\n" );
fprintf( stderr, "@5$7$$HV9f$rA*Br$7$F2<$5$$!#\n" );
}
}
switch ( UserSelectNo ) {
case 1:
/* G-%-%c%i%/%?!<0lMwI=<( */
NekoList();
break;
case 2:
/* G-0\F0SCCS/s.xneko.c9%H */
NekoMoveTest();
break;
default:
/* Internal Error */
break;
}
fprintf( stderr, "SCCS/s.xneko.c9%H=*N;!#\n" );
fprintf( stderr, "\n" );
}
#endif /* DEBUG */
/*--------------------------------------------------------------
*
* SIGALRM %7%0%J%k=hM}
*
*--------------------------------------------------------------*/
void
NullFunction()
{
/* No Operation */
}
/*--------------------------------------------------------------
*
* Usage
*
*--------------------------------------------------------------*/
void
Usage()
{
fprintf( stderr,
"Usage: %s [-display <display>] [-geometry <geometry>] \\\n",
ProgramName );
fprintf( stderr, " [-title <title>] [-name <title>] [-iconic] \\\n" );
fprintf( stderr, " [-speed <speed>] [-time <time>] [-help]\n" );
}
/*--------------------------------------------------------------
*
* #XMay 31, 1993i%a!<%?I>2A
*
*--------------------------------------------------------------*/
Bool
GetArguments( argc, argv, theDisplayName, theGeometry, theTitle,
NekoSpeed, IntervalTime )
int argc;
char *argv[];
char *theDisplayName;
char *theGeometry;
char *theTitle;
double *NekoSpeed;
long *IntervalTime;
{
int ArgCounter;
Bool iconicState;
theDisplayName[ 0 ] = '\0';
theGeometry[ 0 ] = '\0';
theTitle[ 0 ] = '\0';
iconicState = False;
for ( ArgCounter = 0; ArgCounter < argc; ArgCounter++ ) {
if ( strncmp( argv[ ArgCounter ], "-h", 2 ) == 0 ) {
Usage();
exit( 0 );
} else if ( strcmp( argv[ ArgCounter ], "-display" ) == 0 ) {
ArgCounter++;
if ( ArgCounter < argc ) {
strcpy( theDisplayName, argv[ ArgCounter ] );
} else {
fprintf( stderr, "%s: -display option error.\n", ProgramName );
exit( 1 );
}
} else if ( strncmp( argv[ ArgCounter ], "-geom", 5 ) == 0 ) {
ArgCounter++;
if ( ArgCounter < argc ) {
strcpy( theGeometry, argv[ ArgCounter ] );
} else {
fprintf( stderr,
"%s: -geometry option error.\n", ProgramName );
exit( 1 );
}
} else if ( ( strcmp( argv[ ArgCounter ], "-title" ) == 0 )
|| ( strcmp( argv[ ArgCounter ], "-name" ) == 0 ) ) {
ArgCounter++;
if ( ArgCounter < argc ) {
strcpy( theTitle, argv[ ArgCounter ] );
} else {
fprintf( stderr, "%s: -title option error.\n", ProgramName );
exit( 1 );
}
} else if ( strcmp( argv[ ArgCounter ], "-iconic" ) == 0 ) {
iconicState = True;
} else if ( strcmp( argv[ ArgCounter ], "-speed" ) == 0 ) {
ArgCounter++;
if ( ArgCounter < argc ) {
*NekoSpeed = atof( argv[ ArgCounter ] );
} else {
fprintf( stderr, "%s: -speed option error.\n", ProgramName );
exit( 1 );
}
} else if ( strcmp( argv[ ArgCounter ], "-time" ) == 0 ) {
ArgCounter++;
if ( ArgCounter < argc ) {
*IntervalTime = atol( argv[ ArgCounter ] );
} else {
fprintf( stderr, "%s: -time option error.\n", ProgramName );
exit( 1 );
}
} else {
fprintf( stderr,
"%s: Unknown option \"%s\".\n", ProgramName,
argv[ ArgCounter ] );
Usage();
exit( 1 );
}
}
if ( strlen( theDisplayName ) < 1 ) {
theDisplayName = NULL;
}
if ( strlen( theGeometry ) < 1 ) {
theGeometry = NULL;
}
return( iconicState );
}
/*--------------------------------------------------------------
*
* %a%$%s4X?t
*
*--------------------------------------------------------------*/
int
main( argc, argv )
int argc;
char *argv[];
{
Bool iconicState;
char theDisplayName[ DIRNAMELEN ];
char theGeometry[ DIRNAMELEN ];
char theTitle[ DIRNAMELEN ];
ProgramName = argv[ 0 ];
argc--;
argv++;
iconicState = GetArguments( argc, argv,
theDisplayName,
theGeometry,
theTitle,
&NekoSpeed,
&IntervalTime );
InitScreen( theDisplayName, theGeometry, theTitle, iconicState );
signal( SIGALRM, NullFunction );
SinPiPer8Times3 = sin( PI_PER8 * (double)3 );
SinPiPer8 = sin( PI_PER8 );
#ifndef DEBUG
ProcessNeko();
#else
ProcessDebugMenu();
#endif
exit( 0 );
}