games@ team is quite small and inactive, so ports currently assigned
to it cannot be assumed as properly maintained. To not cause confusion
by making it look otherwise, and also to allow and promote adoption
by individual maintainers, release these ports back to the pool. Note
that this does not change the fact that games@ team still takes care
of these ports to excent of its capabilities.
Suggested by: marino
- Consistently use vertical bar (pipe) in :S substitutions
- Do not abuse .error statement, set IGNORE knob instead
- Drop some unnecessary quotation marks in comparisons
- Add a comment on why we cannot depend on particular .pak file
- Simplify extraction of the `linuxq3apoint-1.32b-3.x86.run'
- Remove USE_CRLF knob: instead, when extracting ZIP archives, ask it to
convert text files to Unix style. This should be no-op change, as all
consumers of USE_CRLF also USE_ZIP
- While here, remove unneeded output redirection in `do-extract' target
file before <bsd.port.options.mk>, options handling gets broken because
options will be loaded from OPTIONSFILE which is based on UNIQUENAME and
thus PKGNAMEPREFIX, which is empty at that point. Prevent this: ensure
that FOOPKGNAMEPREFIX is defined in advance for ports that use it to set
their PKGNAMEPREFIX and having OPTIONS.
- Convert to contemporary OPTIONS framework
- Cleanup Makefiles, fix a typo, reword pkg-descr
- Add a hint where to look for data port logic description to quake3-data
port and terminate an URL with slash while here
- Convert to contemporary OPTIONS framework
- Drop maintainership, this port is stable enough to fly solo
- Cleanup Makefiles, reformat pkg-descr and add WWW line
- Make Q3DIR in Makefile.include PREFIX safe, broke urbanterror-data port test
games/ioquake3-devel
- Update to SVN r1936, includes bug fixes and security enhancements
games/urbanterror-data
- Update from 4.1 to 4.1.1
- Unfortunately currently only 1 working mirror
- Avoid "Q3DIR!=make -V"
games/iourbanterror
- Add SVN release information to PORTVERSION
- Use r1936 engine sources
games/openarena
- Update to SVN r1910 based engine sources
games/openarena-oax
- Update from B47 to B48 release
PR: ports/155716
Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to bsd.sites.mk and adds it to the following ports:
games/doom
games/linux-quake3
games/linux-quake4
games/qcc
games/quake-data
games/quake-source
games/quake2-data
games/quake2-source
games/quake2forge
games/quake2lnx
games/quake3
games/quake3-data
games/rtcw
PR: ports/93546
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
- Changed quake3-data/Makefile.include to be more similar
to bsd.*.mk files, also it doesn't override port's variables.
- Change dependant ports.
PR: ports/90149
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
"cvs add *" with a files directory does't always give the right results.
Add left over files from previous commit
PR: ports/86185
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Changes:
* Rename to "quake3-data" (also rename port directory).
* Install Quake III Arena and Quake III Team Arena updates
and ask to put the 2 files from the original CDROM to
complete the installation.
* Has an includable Makefile to set variables for other mods/clients.
* Take maintainership (this is a complete rewrite).
The PR starts with a diff... and then gets followed up by:
Description: This patch has to be applied to the previous patch.
Description: This patch replaces the previous one (to be applied to the first one).
Description: This patch replaces the 2 previous ones (that have to be applied to the first).
PR: ports/86185
Submitted by: Alejandro Pulver <alejandro@varnet.biz>