22 KiB
Install sm64ex on the Steam Deck with Nix
- Install Nix
- Start a Nix config with Flakes and Home-manager
- Install sm64ex
- Adding nixGL
- Adding a
.desktop
file - Adding a Steam wrapper
- Adding sm64ex to Steam
- Final Versions
Sm64ex is one of the native ports of Super Mario 64 to the PC. These ports are based on decompiled code from the Nintendo 64 game, enhanced and re-compiled for PC, so they run light and smooth without the overhead and limitations of emulation. To build the final game, you must supply a legally-acquired ROM of Super Mario 64 so that the assets can be extracted and compiled into sm64ex. Therefore a pre-built version cannot be distributed: the end-user must compile sm64ex themselves.
Using Nix, we can easily build our own copy. This has the following advantages:
- Using flake.lock we'll be able to freeze the versions of all build and runtime dependencies, enabling us to rebuild exactly the same version on other Steam Decks, or after wiping our Steam Deck for a clean install.
- All the built and installed packages will be stored under
/nix
so it won't alter or interfere with SteamOS and we can easily removenix
and everything installed through it by deleting/nix
. - We can optionally store our nix config and
flake.lock
ingit
so we can roll back to any previous version of our nix config and packages.
Install Nix
"Nix" is the name of:
- A programming language
- A package manager
- A Linux distribution
We are going to be installing Nix the package manager on SteamOS, and then writing a config in Nix the programming language. While NixOS is by far the best way to use Nix, I want my Deck to stay on SteamOS because I like the idea of having a Valve-managed standardized gaming appliance.
I recommend either setting up ssh access to your deck from another machine, or plugging your steam deck into a dock with a keyboard and mouse attached. This will be deeply tedious with the on-screen keyboard and touch screen.
First, enter desktop-mode and get to a terminal. We are going to be doing a single-user install, so we need to chown
the /nix
directory since it currently belongs to root
. If you haven't set a password for the deck
user yet, then set one so we can use sudo
:
passwd
Then chown
the /nix
directory:
sudo chown -R deck:deck /nix
Then we need to download the Nix installer script and run it:
wget https://nixos.org/nix/install
# Read the install script and make sure you trust it. Then:
sh install --no-daemon
Now either re-launch your terminal or re-launch your ssh shell to get your environment variables set up. This will:
- Add
/home/deck/.nix-profile/bin
to yourPATH
- Add
/home/deck/.nix-profile/share
and/nix/var/nix/profiles/default/share
toXDG_DATA_DIRS
- Set
NIX_SSL_CERT_FILE=/etc/ssl/certs/ca-certificates.crt
- Set
NIX_PROFILES=/nix/var/nix/profiles/default /home/deck/.nix-profile
Start a Nix config with Flakes and Home-manager
We're going to store our config at
~/.config/mynix
mkdir ~/.config/mynix
And then inside there write a
flake.nix
{
description = "My system configuration";
inputs = {
nixpkgs.url = "github:nixos/nixpkgs/nixpkgs-unstable";
home-manager = {
url = "github:nix-community/home-manager";
inputs.nixpkgs.follows = "nixpkgs";
};
};
outputs =
{
nixpkgs,
home-manager,
...
}:
let
system = "x86_64-linux";
pkgs = import nixpkgs {
inherit system;
};
in
{
defaultPackage.${system} = home-manager.defaultPackage.${system};
homeConfigurations."deck" = home-manager.lib.homeManagerConfiguration {
inherit pkgs;
modules = [
{
home.username = "deck";
home.homeDirectory = "/home/deck";
home.stateVersion = "24.11";
programs.home-manager.enable = true;
# Enable flakes
nix = {
package = pkgs.nix;
settings.experimental-features = [
"nix-command"
"flakes"
];
};
# Automatic garbage collection
nix.gc = {
# Runs nix-collect-garbage --delete-older-than 30d
automatic = true;
randomizedDelaySec = "14m";
options = "--delete-older-than 30d";
};
# Deduplicate files in nix store
nix.settings.auto-optimise-store = true;
}
];
};
};
}
This config sets up home-manager with flakes and enables automatic garbage collection to clean up old builds in the nix store.
Then we need to apply the config:
nix --extra-experimental-features 'nix-command flakes' run /home/deck/.config/mynix -- --extra-experimental-features 'nix-command flakes' switch --flake /home/deck/.config/mynix
That's quite the cumbersome command, but after it has been run once it will enable nix-command
and flakes
so the next time we want to apply the config we will only have to run:
nix run /home/deck/.config/mynix -- switch --flake /home/deck/.config/mynix
or
home-manager switch --flake /home/deck/.config/mynix
It may complain about the user systemd session being in a degraded state. That is because these units were in a degraded state before Nix
was even installed. You can ignore this error:
The user systemd session is degraded:
UNIT LOAD ACTIVE SUB DESCRIPTION
● app-firewall\x2dapplet@autostart.service loaded failed failed Firewall Applet
● obex.service loaded failed failed Bluetooth OBEX service
The first run of this command generates a file called flake.lock
which stores the revisions for all of our dependencies so if we install this config with this flake.lock
on another machine, it will have exactly the same versions of everything.
Install sm64ex
We need to update our config to install sm64ex. To do that, first lets tell flake.nix
to load a separate file by adding ./sm64ex.nix
to the modules
list.
{
description = "My system configuration";
inputs = {
nixpkgs.url = "github:nixos/nixpkgs/nixpkgs-unstable";
home-manager = {
url = "github:nix-community/home-manager";
inputs.nixpkgs.follows = "nixpkgs";
};
};
outputs =
{
nixpkgs,
home-manager,
...
}:
let
system = "x86_64-linux";
pkgs = import nixpkgs {
inherit system;
};
in
{
defaultPackage.${system} = home-manager.defaultPackage.${system};
homeConfigurations."deck" = home-manager.lib.homeManagerConfiguration {
inherit pkgs;
modules = [
{
home.username = "deck";
home.homeDirectory = "/home/deck";
home.stateVersion = "24.11";
programs.home-manager.enable = true;
# Enable flakes
nix = {
package = pkgs.nix;
settings.experimental-features = [
"nix-command"
"flakes"
];
};
# Automatic garbage collection
nix.gc = {
# Runs nix-collect-garbage --delete-older-than 30d
automatic = true;
randomizedDelaySec = "14m";
options = "--delete-older-than 30d";
};
# Deduplicate files in nix store
nix.settings.auto-optimise-store = true;
}
./sm64ex.nix
];
};
};
}
And we need to create a
~/.config/mynix/sm64ex.nix
{
config,
lib,
pkgs,
...
}:
{
imports = [ ];
config = {
home.packages = with pkgs; [
sm64ex
];
# Allow installing sm64ex even though it is marked as non-free
nixpkgs.config.allowUnfreePredicate =
pkg:
builtins.elem (lib.getName pkg) [
"sm64ex"
];
};
}
But we can't apply the config just yet. The sm64ex package is expecting that we already have a baserom.us.z64
added to our nix store. Legally rip your baserom.us.z64
and add it to your nix store via:
nix-store --add-fixed sha256 baserom.us.z64
Then we apply the config:
home-manager switch --flake /home/deck/.config/mynix
This will compile sm64ex and install it. But there's two problems we can immediately notice:
- It does not run when launched.
- There is no convenient way to launch it.
We will be solving these by creating a .desktop
file, introducing nixGL, and writing a wrapper script that makes sm64ex launch from within steam gaming mode properly.
Adding nixGL
If we were running NixOS, graphical programs would work out-of-the-box. Unfortunately on other Linux Distributions, we need to wrap our graphical programs so they know where to find the graphics drivers. To perform this wrapping, we will use nixGL. To install nixGL we need to add it as an input in our flake.nix
, apply its overlay, and add it as an extraSpecialArgs
to have it automatically passed into each module:
{
description = "My system configuration";
inputs = {
nixpkgs.url = "github:nixos/nixpkgs/nixpkgs-unstable";
home-manager = {
url = "github:nix-community/home-manager";
inputs.nixpkgs.follows = "nixpkgs";
};
nixgl = {
url = "github:nix-community/nixGL";
inputs.nixpkgs.follows = "nixpkgs";
};
};
outputs =
{
nixpkgs,
home-manager,
nixgl,
...
}:
let
system = "x86_64-linux";
pkgs = import nixpkgs {
inherit system;
overlays = [ nixgl.overlay ];
};
in
{
defaultPackage.${system} = home-manager.defaultPackage.${system};
homeConfigurations."deck" = home-manager.lib.homeManagerConfiguration {
inherit pkgs;
extraSpecialArgs = { inherit nixgl; };
modules = [
{
home.username = "deck";
home.homeDirectory = "/home/deck";
home.stateVersion = "24.11";
programs.home-manager.enable = true;
# Enable flakes
nix = {
package = pkgs.nix;
settings.experimental-features = [
"nix-command"
"flakes"
];
};
# Automatic garbage collection
nix.gc = {
# Runs nix-collect-garbage --delete-older-than 30d
automatic = true;
randomizedDelaySec = "14m";
options = "--delete-older-than 30d";
};
# Deduplicate files in nix store
nix.settings.auto-optimise-store = true;
# Enable the nixGL wrappers
nixGL.packages = nixgl.packages;
}
./sm64ex.nix
];
};
};
}
And then to apply the nixGL wrapper to sm64ex we need to wrap our package install with config.lib.nixGL.wrap
in sm64ex.nix
:
{
config,
lib,
pkgs,
...
}:
{
imports = [ ];
config = {
home.packages = with pkgs; [
(config.lib.nixGL.wrap sm64ex)
];
# Allow installing sm64ex even though it is marked as non-free
nixpkgs.config.allowUnfreePredicate =
pkg:
builtins.elem (lib.getName pkg) [
"sm64ex"
];
};
}
Apply the config with:
home-manager switch --flake /home/deck/.config/mynix
and we should be able to launch sm64ex
from the terminal in desktop-mode. Unfortunately, the Steam Deck built-in controls behave oddly in desktop mode, so unless you're using a separate stand-alone controller, you will probably want it set up to run in Steam gaming-mode where the controls behave normally.
Adding a .desktop
file
The first step to getting sm64ex running in gaming-mode is to create a .desktop
file. .desktop
files are small files with a bit of metadata about a program which can be used by programs such as your "start" / applications menu or an installed program list in Steam.
To add a .desktop
file to the sm64ex
package, we are going to use an "overlay". This overlay will replace the sm64ex
package with a new one we create with the buildEnv
function. This new package will contain the nixGL-wrapped version of the original sm64ex
package and the .desktop
file. We will create the .desktop
file using the makeDesktopItem
function.
First, we need to find a suitable icon. I used a 256x256 PNG from SteamGridDB. Download whichever icon you want to
~/.config/mynix/icon.png
sm64ex.nix
to:
{
config,
lib,
pkgs,
...
}:
{
imports = [ ];
config = {
home.packages = with pkgs; [
sm64ex
];
# Allow installing sm64ex even though it is marked as non-free
nixpkgs.config.allowUnfreePredicate =
pkg:
builtins.elem (lib.getName pkg) [
"sm64ex"
];
nixpkgs.overlays = [
(final: prev: {
sm64ex =
let
desktop_item = pkgs.makeDesktopItem {
name = "sm64ex";
desktopName = "Super Mario 64";
comment = "A PC Port of Super Mario 64.";
categories = [
"Game"
];
icon = "sm64ex";
type = "Application";
exec = "sm64ex";
};
in
pkgs.buildEnv {
name = prev.sm64ex.name;
paths = [
(config.lib.nixGL.wrap prev.sm64ex)
];
# We have to use 555 instead of the normal 444 here because the .desktop file ends up inside $HOME on steam deck and desktop files must be either not in $HOME or must be executable, otherwise KDE Plasma refuses to execute them.
postBuild = ''
install -m 555 -D "${desktop_item}/share/applications/"* -t $out/share/applications/
install -m 444 -D "${./icon.png}" $out/share/pixmaps/sm64ex.png
'';
};
})
];
};
}
At this point, reboot to reload the .desktop
files and go back into desktop-mode. You will see sm64ex
in your Start/Applications menu under the "Game" category.
Adding a Steam wrapper
To get controls that work correctly, we still need to add sm64ex
to Steam. Unfortunately, Steam messes with the environment variables, so we need to make a small wrapper script that ensures sm64ex
can find libGL.so
. To do this, we will create a package using the writeScriptBin
function and install it with our other packages. Update sm64ex.nix
to:
{
config,
lib,
pkgs,
...
}:
let
steam_sm64ex = pkgs.writeScriptBin "steam_sm64ex" ''
export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:${pkgs.libglvnd}/lib"
exec ${pkgs.sm64ex}/bin/sm64ex
'';
in
{
imports = [ ];
config = {
home.packages = with pkgs; [
sm64ex
steam_sm64ex
];
# Allow installing sm64ex even though it is marked as non-free
nixpkgs.config.allowUnfreePredicate =
pkg:
builtins.elem (lib.getName pkg) [
"sm64ex"
];
nixpkgs.overlays = [
(final: prev: {
sm64ex =
let
desktop_item = pkgs.makeDesktopItem {
name = "sm64ex";
desktopName = "Super Mario 64";
comment = "A PC Port of Super Mario 64.";
categories = [
"Game"
];
icon = "sm64ex";
type = "Application";
exec = "sm64ex";
};
in
pkgs.buildEnv {
name = prev.sm64ex.name;
paths = [
(config.lib.nixGL.wrap prev.sm64ex)
];
# We have to use 555 instead of the normal 444 here because the .desktop file ends up inside $HOME on steam deck and desktop files must be either not in $HOME or must be executable, otherwise KDE Plasma refuses to execute them.
postBuild = ''
install -m 555 -D "${desktop_item}/share/applications/"* -t $out/share/applications/
install -m 444 -D "${./icon.png}" $out/share/pixmaps/sm64ex.png
'';
};
})
];
};
}
And apply the config with
home-manager switch --flake /home/deck/.config/mynix
Adding sm64ex to Steam
Finally, we need to tell Steam about sm64ex
. Go into desktop-mode and launch Steam inside desktop-mode. Then go to "Add a Non-Steam Game to My Library".
Then find sm64ex
in the list and add it.
Then we need to edit the target, so find sm64ex
in your Library, right click on it, and go to Properties.
And update the target to our new wrapper script to:
"/home/deck/.nix-profile/bin/steam_sm64ex"
Now you should be able to go back into gaming-mode and launch sm64ex
from your Steam library. The controls should work correctly out-of-the-box.
Final Versions
Now you should be able to go back into gaming-mode and launch sm64ex
from your Steam library. The controls should work correctly out-of-the-box.
Below are the final versions of our config, but you can also browse my full Steam Deck Nix config which includes sm64ex (Super Mario 64), Ship of Harkinian (Ocarina of Time), and 2Ship2Harkinian (Majora's Mask). It also moves the saves to
"~/.persist"
~/.config/mynix/flake.nix
{
description = "My system configuration";
inputs = {
nixpkgs.url = "github:nixos/nixpkgs/nixpkgs-unstable";
home-manager = {
url = "github:nix-community/home-manager";
inputs.nixpkgs.follows = "nixpkgs";
};
nixgl = {
url = "github:nix-community/nixGL";
inputs.nixpkgs.follows = "nixpkgs";
};
};
outputs =
{
nixpkgs,
home-manager,
nixgl,
...
}:
let
system = "x86_64-linux";
pkgs = import nixpkgs {
inherit system;
overlays = [ nixgl.overlay ];
};
in
{
defaultPackage.${system} = home-manager.defaultPackage.${system};
homeConfigurations."deck" = home-manager.lib.homeManagerConfiguration {
inherit pkgs;
extraSpecialArgs = { inherit nixgl; };
modules = [
{
home.username = "deck";
home.homeDirectory = "/home/deck";
home.stateVersion = "24.11";
programs.home-manager.enable = true;
# Enable flakes
nix = {
package = pkgs.nix;
settings.experimental-features = [
"nix-command"
"flakes"
];
};
# Automatic garbage collection
nix.gc = {
# Runs nix-collect-garbage --delete-older-than 30d
automatic = true;
randomizedDelaySec = "14m";
options = "--delete-older-than 30d";
};
# Deduplicate files in nix store
nix.settings.auto-optimise-store = true;
# Enable the nixGL wrappers
nixGL.packages = nixgl.packages;
}
./sm64ex.nix
];
};
};
}
~/.config/mynix/sm64ex.nix
{
config,
lib,
pkgs,
...
}:
let
steam_sm64ex = pkgs.writeScriptBin "steam_sm64ex" ''
export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:${pkgs.libglvnd}/lib"
exec ${pkgs.sm64ex}/bin/sm64ex
'';
in
{
imports = [ ];
config = {
home.packages = with pkgs; [
sm64ex
steam_sm64ex
];
# Allow installing sm64ex even though it is marked as non-free
nixpkgs.config.allowUnfreePredicate =
pkg:
builtins.elem (lib.getName pkg) [
"sm64ex"
];
nixpkgs.overlays = [
(final: prev: {
sm64ex =
let
desktop_item = pkgs.makeDesktopItem {
name = "sm64ex";
desktopName = "Super Mario 64";
comment = "A PC Port of Super Mario 64.";
categories = [
"Game"
];
icon = "sm64ex";
type = "Application";
exec = "sm64ex";
};
in
pkgs.buildEnv {
name = prev.sm64ex.name;
paths = [
(config.lib.nixGL.wrap prev.sm64ex)
];
# We have to use 555 instead of the normal 444 here because the .desktop file ends up inside $HOME on steam deck and desktop files must be either not in $HOME or must be executable, otherwise KDE Plasma refuses to execute them.
postBuild = ''
install -m 555 -D "${desktop_item}/share/applications/"* -t $out/share/applications/
install -m 444 -D "${./icon.png}" $out/share/pixmaps/sm64ex.png
'';
};
})
];
};
}