Add support for pcsx2.

This commit is contained in:
Tom Alexander 2025-03-20 20:18:40 -04:00
parent ee181b535e
commit 15c209fdd9
Signed by: talexander
GPG Key ID: D3A179C9A53C0EDE
9 changed files with 405 additions and 3 deletions

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@ -69,6 +69,7 @@
./roles/sops
./roles/gcloud
./roles/steam_run_free
./roles/pcsx2
];
nix.settings.experimental-features = [

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@ -65,6 +65,7 @@
me.lvfs.enable = true;
me.media.enable = true;
me.nix_index.enable = true;
me.pcsx2.enable = true;
me.python.enable = true;
me.qemu.enable = true;
me.rust.enable = true;

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@ -9,9 +9,10 @@
imports = [ ];
config = {
environment.loginShellInit = lib.mkIf (!config.me.buildingIso) ''
doas iw dev wlan0 set power_save off
'';
# Doesn't seem necessary starting with 6.13
# environment.loginShellInit = lib.mkIf (!config.me.buildingIso) ''
# doas iw dev wlan0 set power_save off
# '';
# Enable debug logging for ath12k wifi card.
boot.kernelParams = [

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@ -0,0 +1,95 @@
{
config,
lib,
pkgs,
...
}:
{
imports = [ ];
options.me = {
pcsx2.enable = lib.mkOption {
type = lib.types.bool;
default = false;
example = true;
description = "Whether we want to install pcsx2.";
};
};
config = lib.mkIf config.me.pcsx2.enable (
lib.mkMerge [
(lib.mkIf config.me.graphical {
environment.systemPackages = with pkgs; [
pcsx2
];
environment.persistence."/state" = lib.mkIf (!config.me.buildingIso) {
hideMounts = true;
users.talexander = {
directories = [
{
# Shaders, games list, and achievement data.
directory = ".config/PCSX2/cache";
user = "talexander";
group = "talexander";
mode = "0755";
}
{
# Save states.
directory = ".config/PCSX2/sstates";
user = "talexander";
group = "talexander";
mode = "0755";
}
{
# Screenshots.
directory = ".config/PCSX2/snaps";
user = "talexander";
group = "talexander";
mode = "0755";
}
{
# Game covers.
directory = ".config/PCSX2/covers";
user = "talexander";
group = "talexander";
mode = "0755";
}
{
# Video recordings.
directory = ".config/PCSX2/videos";
user = "talexander";
group = "talexander";
mode = "0755";
}
];
};
};
environment.persistence."/persist" = lib.mkIf (!config.me.buildingIso) {
hideMounts = true;
users.talexander = {
directories = [
{
# Game saves
directory = ".config/PCSX2/memcards";
user = "talexander";
group = "talexander";
mode = "0755";
}
];
};
};
home-manager.users.talexander =
{ pkgs, ... }:
{
home.file.".config/PCSX2/inis/PCSX2.ini" = {
source = ./files/PCSX2.ini;
};
};
})
]
);
}

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@ -0,0 +1,104 @@
[UI]
SettingsVersion = 1
InhibitScreensaver = true
ConfirmShutdown = false
StartPaused = false
PauseOnFocusLoss = true
StartFullscreen = true
[Folders]
Bios = ../../persist/games/ps2/bios
Snapshots = snaps
Savestates = sstates
MemoryCards = memcards
Logs = logs
Cheats = cheats
Patches = patches
UserResources = resources
Cache = cache
Textures = textures
InputProfiles = inputprofiles
Videos = videos
[EmuCore/GS]
VsyncEnable = true
# Internal resolution aspect corrected
ScreenshotSize = 1
# webp
ScreenshotFormat = 2
OsdShowFPS = true
# Capture video at internal resolution
VideoCaptureAutoResolution = true
# 2x native resolution
upscale_multiplier = 2
CaptureContainer = mkv
VideoCaptureCodec = av1_vaapi
AudioCaptureCodec = flac
[Filenames]
BIOS = ps2-0230a-20080220.bin
[MemoryCards]
Slot1_Enable = true
Slot1_Filename = Mcd001.ps2
Slot2_Enable = true
Slot2_Filename = Mcd002.ps2
[InputSources]
Keyboard = false
Mouse = false
SDL = true
# Enhanced ps4 and ps5 controller support
SDLControllerEnhancedMode = true
SDLPS5PlayerLED = true
[Pad1]
Type = DualShock2
InvertL = 0
InvertR = 0
Deadzone = 0
AxisScale = 1.33
LargeMotorScale = 1
SmallMotorScale = 1
ButtonDeadzone = 0
PressureModifier = 0.5
Up = SDL-0/DPadUp
Right = SDL-0/DPadRight
Down = SDL-0/DPadDown
Left = SDL-0/DPadLeft
Triangle = SDL-0/Y
Circle = SDL-0/B
Cross = SDL-0/A
Square = SDL-0/X
Select = SDL-0/Back
Start = SDL-0/Start
L1 = SDL-0/LeftShoulder
L2 = SDL-0/+LeftTrigger
R1 = SDL-0/RightShoulder
R2 = SDL-0/+RightTrigger
L3 = SDL-0/LeftStick
R3 = SDL-0/RightStick
LUp = SDL-0/-LeftY
LRight = SDL-0/+LeftX
LDown = SDL-0/+LeftY
LLeft = SDL-0/-LeftX
RUp = SDL-0/-RightY
RRight = SDL-0/+RightX
RDown = SDL-0/+RightY
RLeft = SDL-0/-RightX
Analog = SDL-0/Guide
LargeMotor = SDL-0/LargeMotor
SmallMotor = SDL-0/SmallMotor
[AutoUpdater]
CheckAtStartup = false
[GameList]
RecursivePaths = /home/talexander/persist/games/ps2/roms

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@ -9,6 +9,7 @@
imports = [
./roles/2ship2harkinian
./roles/graphics
./roles/pcsx2
./roles/shipwright
./roles/sm64ex
./roles/steam_rom_manager

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@ -10,6 +10,7 @@
config = {
me.graphical = true;
me.pcsx2.enable = true;
me.ship2harkinian.enable = true;
me.shipwright.enable = true;
me.sm64ex.enable = true;

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@ -0,0 +1,94 @@
# MANUAL: mkdir -p ~/.persist/.config/PCSX2/memcards ~/.state/.config/PCSX2/cache ~/.state/.config/PCSX2/sstates ~/.state/.config/PCSX2/snaps ~/.state/.config/PCSX2/covers ~/.state/.config/PCSX2/videos
{
config,
lib,
pkgs,
...
}:
let
steam_pcsx2 = pkgs.writeScriptBin "steam_pcsx2" ''
export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:${pkgs.libglvnd}/lib"
exec ${pkgs.pcsx2}/bin/pcsx2-qt
'';
in
{
imports = [ ];
options.me = {
pcsx2.enable = lib.mkOption {
type = lib.types.bool;
default = false;
example = true;
description = "Whether we want to install pcsx2.";
};
};
config = lib.mkIf config.me.pcsx2.enable (
lib.mkMerge [
(lib.mkIf config.me.graphical {
home.packages = with pkgs; [
pcsx2
steam_pcsx2
];
home.file.".config/PCSX2/inis/PCSX2.ini" = {
source = ./files/PCSX2.ini;
};
home.persistence."/home/deck/.persist" = {
directories = [
{
directory = ".config/PCSX2/memcards";
method = "symlink";
}
];
};
home.persistence."/home/deck/.state" = {
directories = [
{
directory = ".config/PCSX2/cache";
method = "symlink";
}
{
directory = ".config/PCSX2/sstates";
method = "symlink";
}
{
directory = ".config/PCSX2/snaps";
method = "symlink";
}
{
directory = ".config/PCSX2/covers";
method = "symlink";
}
{
directory = ".config/PCSX2/videos";
method = "symlink";
}
];
};
nixpkgs.overlays = [
(final: prev: {
pcsx2 = pkgs.buildEnv {
name = prev.pcsx2.name;
paths = [
(config.lib.nixGL.wrap prev.pcsx2)
];
extraOutputsToInstall = [
"man"
"doc"
"info"
];
# We have to use 555 instead of the normal 444 here because the .desktop file ends up inside $HOME on steam deck and desktop files must be either not in $HOME or must be executable, otherwise KDE Plasma refuses to execute them.
postBuild = ''
chmod 0555 $out/share/applications/PCSX2.desktop
'';
};
})
];
})
]
);
}

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@ -0,0 +1,104 @@
[UI]
SettingsVersion = 1
InhibitScreensaver = true
ConfirmShutdown = false
StartPaused = false
PauseOnFocusLoss = true
StartFullscreen = true
[Folders]
Bios = ../../.persist/manual/games/ps2/bios
Snapshots = snaps
Savestates = sstates
MemoryCards = memcards
Logs = logs
Cheats = cheats
Patches = patches
UserResources = resources
Cache = cache
Textures = textures
InputProfiles = inputprofiles
Videos = videos
[EmuCore/GS]
VsyncEnable = true
# Internal resolution aspect corrected
ScreenshotSize = 1
# webp
ScreenshotFormat = 2
OsdShowFPS = true
# Capture video at internal resolution
VideoCaptureAutoResolution = true
# 2x native resolution
upscale_multiplier = 2
CaptureContainer = mkv
VideoCaptureCodec = av1_vaapi
AudioCaptureCodec = flac
[Filenames]
BIOS = ps2-0230a-20080220.bin
[MemoryCards]
Slot1_Enable = true
Slot1_Filename = Mcd001.ps2
Slot2_Enable = true
Slot2_Filename = Mcd002.ps2
[InputSources]
Keyboard = false
Mouse = false
SDL = true
# Enhanced ps4 and ps5 controller support
SDLControllerEnhancedMode = true
SDLPS5PlayerLED = true
[Pad1]
Type = DualShock2
InvertL = 0
InvertR = 0
Deadzone = 0
AxisScale = 1.33
LargeMotorScale = 1
SmallMotorScale = 1
ButtonDeadzone = 0
PressureModifier = 0.5
Up = SDL-0/DPadUp
Right = SDL-0/DPadRight
Down = SDL-0/DPadDown
Left = SDL-0/DPadLeft
Triangle = SDL-0/Y
Circle = SDL-0/B
Cross = SDL-0/A
Square = SDL-0/X
Select = SDL-0/Back
Start = SDL-0/Start
L1 = SDL-0/LeftShoulder
L2 = SDL-0/+LeftTrigger
R1 = SDL-0/RightShoulder
R2 = SDL-0/+RightTrigger
L3 = SDL-0/LeftStick
R3 = SDL-0/RightStick
LUp = SDL-0/-LeftY
LRight = SDL-0/+LeftX
LDown = SDL-0/+LeftY
LLeft = SDL-0/-LeftX
RUp = SDL-0/-RightY
RRight = SDL-0/+RightX
RDown = SDL-0/+RightY
RLeft = SDL-0/-RightX
Analog = SDL-0/Guide
LargeMotor = SDL-0/LargeMotor
SmallMotor = SDL-0/SmallMotor
[AutoUpdater]
CheckAtStartup = false
[GameList]
RecursivePaths = /home/deck/.persist/manual/games/ps2/roms