Add dolphin for gamecube and wii.
This commit is contained in:
parent
83389cb5cf
commit
33f45c56bf
@ -35,7 +35,10 @@
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homeConfigurations."deck" = home-manager.lib.homeManagerConfiguration {
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inherit pkgs;
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extraSpecialArgs = { inherit nixgl; };
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extraSpecialArgs = {
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inherit nixgl;
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inherit home-manager;
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};
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modules = [
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{ nixpkgs.overlays = [ nixgl.overlay ]; }
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@ -9,6 +9,7 @@
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imports = [
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./roles/2ship2harkinian
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./roles/ares
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./roles/dolphin
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./roles/global_options
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./roles/graphics
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./roles/pcsx2
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@ -10,6 +10,7 @@
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config = {
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me.ares.enable = true;
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me.dolphin.enable = true;
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me.graphical = true;
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me.optimizations.enable = true;
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me.pcsx2.enable = true;
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@ -64,6 +64,7 @@ in
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original_package =
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if config.me.optimizations.enable then
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(optimizeWithFlags prev.ares [
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# Verified working with ps
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"-march=znver2"
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"-mtune=znver2"
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])
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150
nix/steam_deck/configuration/roles/dolphin/default.nix
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150
nix/steam_deck/configuration/roles/dolphin/default.nix
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@ -0,0 +1,150 @@
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{
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config,
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lib,
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pkgs,
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home-manager,
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...
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}:
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let
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steam_dolphin = pkgs.writeScriptBin "steam_dolphin" ''
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export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:${pkgs.libglvnd}/lib"
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exec ${pkgs.dolphin-emu}/bin/dolphin-emu "''${@}"
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'';
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in
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{
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imports = [ ];
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options.me = {
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dolphin.enable = lib.mkOption {
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type = lib.types.bool;
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default = false;
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example = true;
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description = "Whether we want to install dolphin.";
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};
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};
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config = lib.mkIf config.me.dolphin.enable (
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lib.mkMerge [
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(lib.mkIf config.me.graphical {
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home.packages = with pkgs; [
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dolphin-emu
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steam_dolphin
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];
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home.file.".config/dolphin-emu/Dolphin.ini" = {
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source = ./files/Dolphin.ini;
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};
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home.file.".config/dolphin-emu/GFX.ini" = {
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source = ./files/GFX.ini;
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};
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home.file.".config/dolphin-emu/Profiles/GCPad/deck.ini" = {
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source = ./files/deck.ini;
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};
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home.file.".config/dolphin-emu/GCPadNew.ini" = {
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source = ./files/GCPadNew.ini;
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};
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home.persistence."/home/deck/.persist" = {
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directories = [
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{
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# The system memory
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directory = ".local/share/dolphin-emu/Wii";
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method = "symlink";
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}
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{
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# Memory card(s)
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directory = ".local/share/dolphin-emu/Load";
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method = "symlink";
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}
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{
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# Gamecube
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directory = ".local/share/dolphin-emu/GC";
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method = "symlink";
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}
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{
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# Screenshots
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directory = ".local/share/dolphin-emu/ScreenShots";
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method = "symlink";
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}
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{
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# GameBoy Advanced
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directory = ".local/share/dolphin-emu/GBA/Saves";
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method = "symlink";
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}
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];
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};
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home.persistence."/home/deck/.state" = {
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directories = [
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{
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directory = ".cache/dolphin-emu";
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method = "symlink";
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}
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{
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directory = ".local/share/dolphin-emu/Shaders";
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method = "symlink";
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}
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{
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directory = ".local/share/dolphin-emu/StateSaves";
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method = "symlink";
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}
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];
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};
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home.activation = {
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createDolphinDirectories = home-manager.lib.hm.dag.entryAfter [ "writeBoundary" ] ''
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for dir in '.local/share/dolphin-emu/Wii' '.cache/dolphin-emu' '.local/share/dolphin-emu/Load' '.local/share/dolphin-emu/GC' '.local/share/dolphin-emu/ScreenShots' '.local/share/dolphin-emu/GBA/Saves' '.local/share/dolphin-emu/Shaders' '.local/share/dolphin-emu/StateSaves' ; do
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echo "checking $dir"
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if [[ ! -d "$HOME/.persist/$dir" ]]; then
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$DRY_RUN_CMD mkdir $VERBOSE_ARG -p "$HOME/.persist/$dir"
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fi
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done
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'';
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};
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nixpkgs.overlays = [
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(
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final: prev:
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let
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optimizeWithFlags =
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pkg: flags:
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pkg.overrideAttrs (old: {
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NIX_CFLAGS_COMPILE = [ (old.NIX_CFLAGS_COMPILE or "") ] ++ flags;
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});
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original_package =
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if config.me.optimizations.enable then
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(optimizeWithFlags prev.dolphin-emu [
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# Verified working with ps
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"-march=znver2"
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"-mtune=znver2"
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])
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else
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prev.dolphin-emu;
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in
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{
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dolphin-emu = pkgs.buildEnv {
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name = prev.dolphin-emu.name;
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paths = [
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(config.lib.nixGL.wrap original_package)
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];
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extraOutputsToInstall = [
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"man"
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"doc"
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"info"
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];
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# We have to use 555 instead of the normal 444 here because the .desktop file ends up inside $HOME on steam deck and desktop files must be either not in $HOME or must be executable, otherwise KDE Plasma refuses to execute them.
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postBuild = ''
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chmod 0555 $out/share/applications/dolphin-emu.desktop
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'';
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};
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}
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)
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];
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})
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]
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);
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}
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25
nix/steam_deck/configuration/roles/dolphin/files/Dolphin.ini
Normal file
25
nix/steam_deck/configuration/roles/dolphin/files/Dolphin.ini
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@ -0,0 +1,25 @@
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[Analytics]
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Enabled = False
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PermissionAsked = True
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[Core]
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GFXBackend = Vulkan
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# GFXBackend = OGL
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SlotA = 8 # GCI Folder (each game gets its own file)
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SlotB = 255 # None
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WiiSDCard = False
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[Display]
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RenderToMain = True
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[General]
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ISOPath0 = /home/deck/.persist/manual/games/nintendo_gamecube/roms
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ISOPath1 = /home/deck/.persist/manual/games/nintendo_wii/roms
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ISOPaths = 2
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RecursiveISOPaths = True
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[DSP]
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Backend = Cubeb
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# Backend = Pulse
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# Backend = ALSA
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[USBPassthrough]
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Devices = 057e:0305
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# BluetoothPassthrough must be at the end for the pairings to save properly
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[BluetoothPassthrough]
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Enabled = True
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@ -0,0 +1,32 @@
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[GCPad1]
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Device = SDL/0/Steam Deck Controller
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Buttons/A = `Button S`
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Buttons/B = `Button E`
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Buttons/X = `Button W`
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Buttons/Y = `Button N`
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Buttons/Z = `Shoulder R`
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Buttons/Start = Start
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Main Stick/Up = `Left Y+`
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Main Stick/Down = `Left Y-`
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Main Stick/Left = `Left X-`
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Main Stick/Right = `Left X+`
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Main Stick/Modifier = `Thumb L`
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Main Stick/Calibration = 100.00 101.96 108.24 120.27 137.87 120.27 108.24 101.96 100.00 101.96 108.24 120.27 141.42 120.27 108.24 101.96 100.00 101.96 108.24 120.27 141.42 120.27 108.24 101.96 100.00 101.96 108.24 120.27 136.32 120.27 108.24 101.96
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C-Stick/Up = `Right Y+`
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C-Stick/Down = `Right Y-`
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C-Stick/Left = `Right X-`
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C-Stick/Right = `Right X+`
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C-Stick/Modifier = `Thumb R`
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C-Stick/Calibration = 100.00 101.96 108.24 120.27 141.42 120.27 108.24 101.96 100.00 101.96 108.24 120.27 136.25 120.27 108.24 101.96 100.00 101.96 108.24 120.27 134.42 120.27 108.24 101.96 100.00 101.96 108.24 120.27 141.42 120.27 108.24 101.96
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D-Pad/Up = `Pad N`
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D-Pad/Down = `Pad S`
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D-Pad/Left = `Pad W`
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D-Pad/Right = `Pad E`
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Triggers/L-Analog = `Trigger L`
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Triggers/R-Analog = `Trigger R`
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[GCPad2]
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Device = XInput2/0/Virtual core pointer
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[GCPad3]
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Device = XInput2/0/Virtual core pointer
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[GCPad4]
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Device = XInput2/0/Virtual core pointer
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16
nix/steam_deck/configuration/roles/dolphin/files/GFX.ini
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16
nix/steam_deck/configuration/roles/dolphin/files/GFX.ini
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@ -0,0 +1,16 @@
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# [Enhancements]
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#MaxAnisotropy = 4 # 16x Anisotropic texture filtering
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# MaxAnisotropy = 2 # 4x Anisotropic texture filtering
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#MaxAnisotropy = 1 # 2x Anisotropic texture filtering
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#MaxAnisotropy = 0 # default
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[Settings]
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WaitForShadersBeforeStarting = True
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# WaitForShadersBeforeStarting = False
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# MSAA = 0x00000004 # 4x MSAA
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#MSAA = 0x00000002 # 2x MSAA
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#MSAA = 0x00000001 # none
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SSAA = False
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# InternalResolution = 1 # 2x native
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#ShaderCompilationMode = 2 # Hybrid ubershaders
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ShaderCompilationMode = 3 # Skip
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# ShowGraphs = True
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26
nix/steam_deck/configuration/roles/dolphin/files/deck.ini
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26
nix/steam_deck/configuration/roles/dolphin/files/deck.ini
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@ -0,0 +1,26 @@
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[Profile]
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Device = SDL/0/Steam Deck Controller
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Buttons/A = `Button S`
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Buttons/B = `Button E`
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Buttons/X = `Button W`
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Buttons/Y = `Button N`
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Buttons/Z = `Shoulder R`
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Buttons/Start = Start
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Main Stick/Up = `Left Y+`
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Main Stick/Down = `Left Y-`
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Main Stick/Left = `Left X-`
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Main Stick/Right = `Left X+`
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Main Stick/Modifier = `Thumb L`
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Main Stick/Calibration = 100.00 101.96 108.24 120.27 137.87 120.27 108.24 101.96 100.00 101.96 108.24 120.27 141.42 120.27 108.24 101.96 100.00 101.96 108.24 120.27 141.42 120.27 108.24 101.96 100.00 101.96 108.24 120.27 136.32 120.27 108.24 101.96
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C-Stick/Up = `Right Y+`
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C-Stick/Down = `Right Y-`
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C-Stick/Left = `Right X-`
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C-Stick/Right = `Right X+`
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C-Stick/Modifier = `Thumb R`
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C-Stick/Calibration = 100.00 101.96 108.24 120.27 141.42 120.27 108.24 101.96 100.00 101.96 108.24 120.27 136.25 120.27 108.24 101.96 100.00 101.96 108.24 120.27 134.42 120.27 108.24 101.96 100.00 101.96 108.24 120.27 141.42 120.27 108.24 101.96
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Triggers/L-Analog = `Trigger L`
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Triggers/R-Analog = `Trigger R`
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D-Pad/Up = `Pad N`
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D-Pad/Down = `Pad S`
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D-Pad/Left = `Pad W`
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D-Pad/Right = `Pad E`
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