Same issue with package based on 2ship2harkinian.
This commit is contained in:
parent
7d9d1ca80e
commit
71a6843b37
@ -1,189 +1,215 @@
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# unpackPhase
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# patchPhase
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# configurePhase
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# buildPhase
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# checkPhase
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# installPhase
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# fixupPhase
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# installCheckPhase
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# distPhase
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{
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{
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stdenv,
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fetchFromGitHub,
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cmake,
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ninja,
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lib,
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lib,
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lsb-release,
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stdenv,
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copyDesktopItems,
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boost,
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glew,
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SDL2,
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SDL2,
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SDL2_net,
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cmake,
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copyDesktopItems,
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fetchFromGitHub,
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fetchpatch,
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fetchurl,
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imagemagick,
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imgui,
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libpng,
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libpng,
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libX11,
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libXrandr,
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libXinerama,
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libXcursor,
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libXi,
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libXext,
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libpulseaudio,
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libpulseaudio,
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zenity,
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libzip,
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libzip,
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lsb-release,
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makeDesktopItem,
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makeWrapper,
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ninja,
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nlohmann_json,
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nlohmann_json,
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tinyxml-2,
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pkg-config,
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python3,
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spdlog,
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spdlog,
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...
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stormlib,
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tinyxml-2,
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writeTextFile,
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zenity,
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}:
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}:
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let
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# This would get fetched at build time otherwise, see:
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# https://github.com/HarbourMasters/2ship2harkinian/blob/1.0.2/mm/CMakeLists.txt#L708
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gamecontrollerdb = fetchurl {
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name = "gamecontrollerdb.txt";
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url = "https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/b1759cf84028aab89caa1c395e198c340b8dfd89/gamecontrollerdb.txt";
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hash = "sha256-7C5EkqBIhLGNJuhi3832y0ffW5Ep7iuTYXb1bL5h2Js=";
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};
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# 2ship needs a specific imgui version
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imgui' = imgui.overrideAttrs rec {
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version = "1.90.6";
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src = fetchFromGitHub {
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owner = "ocornut";
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repo = "imgui";
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rev = "v${version}-docking";
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hash = "sha256-Y8lZb1cLJF48sbuxQ3vXq6GLru/WThR78pq7LlORIzc=";
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};
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};
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libgfxd = fetchFromGitHub {
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owner = "glankk";
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repo = "libgfxd";
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rev = "96fd3b849f38b3a7c7b7f3ff03c5921d328e6cdf";
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hash = "sha256-dedZuV0BxU6goT+rPvrofYqTz9pTA/f6eQcsvpDWdvQ=";
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};
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# stb_impl = writeTextFile {
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# name = "stb_impl.c";
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# text = ''
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# #define STB_IMAGE_IMPLEMENTATION
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# #include "stb_image.h"
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# '';
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# };
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# stb' = fetchurl {
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# name = "stb_image.h";
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# url = "https://raw.githubusercontent.com/nothings/stb/0bc88af4de5fb022db643c2d8e549a0927749354/stb_image.h";
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# hash = "sha256-xUsVponmofMsdeLsI6+kQuPg436JS3PBl00IZ5sg3Vw=";
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# };
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# Apply 2ship's patch for stormlib
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stormlib' = stormlib.overrideAttrs (prev: rec {
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version = "9.25";
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src = fetchFromGitHub {
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owner = "ladislav-zezula";
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repo = "StormLib";
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rev = "v${version}";
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hash = "sha256-HTi2FKzKCbRaP13XERUmHkJgw8IfKaRJvsK3+YxFFdc=";
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};
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nativeBuildInputs = prev.nativeBuildInputs ++ [ pkg-config ];
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patches = (prev.patches or [ ]) ++ [
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(fetchpatch {
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name = "stormlib-optimizations.patch";
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url = "https://github.com/briaguya-ai/StormLib/commit/ff338b230544f8b2bb68d2fbe075175ed2fd758c.patch";
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hash = "sha256-Jbnsu5E6PkBifcx/yULMVC//ab7tszYgktS09Azs5+4=";
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})
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];
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});
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thread_pool = fetchFromGitHub {
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owner = "bshoshany";
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repo = "thread-pool";
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rev = "v4.1.0";
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hash = "sha256-zhRFEmPYNFLqQCfvdAaG5VBNle9Qm8FepIIIrT9sh88=";
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};
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in
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stdenv.mkDerivation (finalAttrs: {
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stdenv.mkDerivation (finalAttrs: {
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name = "starship-game";
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pname = "starship-game";
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version = "v1.0.0";
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version = "1.0.0";
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src = fetchFromGitHub {
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src = fetchFromGitHub {
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owner = "harbourmasters";
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owner = "HarbourMasters";
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repo = "starship";
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repo = "starship";
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tag = finalAttrs.version;
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tag = finalAttrs.version;
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hash = "sha256-kaLLlLuonqE2DJcRlWR4tCEBNjwIYFlzeDLcYsvMO7I=";
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hash = "sha256-kaLLlLuonqE2DJcRlWR4tCEBNjwIYFlzeDLcYsvMO7I=";
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fetchSubmodules = true;
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fetchSubmodules = true;
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};
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};
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imgui_src = fetchFromGitHub {
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# patches = [
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owner = "ocornut";
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# # remove fetching stb as we will patch our own
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repo = "imgui";
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# ./0001-deps.patch
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tag = "v1.90.6-docking";
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hash = "sha256-Y8lZb1cLJF48sbuxQ3vXq6GLru/WThR78pq7LlORIzc=";
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fetchSubmodules = true;
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};
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stormlib_src = fetchFromGitHub {
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owner = "ladislav-zezula";
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repo = "StormLib";
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tag = "v9.25";
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hash = "sha256-HTi2FKzKCbRaP13XERUmHkJgw8IfKaRJvsK3+YxFFdc=";
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fetchSubmodules = true;
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};
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threadpool_src = fetchFromGitHub {
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owner = "bshoshany";
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repo = "thread-pool";
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tag = "v4.1.0";
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hash = "sha256-zhRFEmPYNFLqQCfvdAaG5VBNle9Qm8FepIIIrT9sh88=";
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fetchSubmodules = true;
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};
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libgfxd_src = fetchFromGitHub {
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owner = "glankk";
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repo = "libgfxd";
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rev = "96fd3b849f38b3a7c7b7f3ff03c5921d328e6cdf";
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hash = "sha256-dedZuV0BxU6goT+rPvrofYqTz9pTA/f6eQcsvpDWdvQ=";
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fetchSubmodules = true;
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};
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yaml_cpp_src = fetchFromGitHub {
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owner = "jbeder";
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repo = "yaml-cpp";
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rev = "f7320141120f720aecc4c32be25586e7da9eb978";
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hash = "sha256-J87oS6Az1/vNdyXu3L7KmUGWzU0IAkGrGMUUha+xDXI=";
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fetchSubmodules = true;
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};
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spdlog_src = fetchFromGitHub {
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owner = "gabime";
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repo = "spdlog";
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rev = "7e635fca68d014934b4af8a1cf874f63989352b7";
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hash = "sha256-cxTaOuLXHRU8xMz9gluYz0a93O0ez2xOxbloyc1m1ns=";
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fetchSubmodules = true;
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};
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# -DFETCHCONTENT_SOURCE_DIR_HELLO=/nix/store/...-hello/
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# # This would get fetched at build time otherwise, see:
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# # https://github.com/HarbourMasters/Shipwright/blob/e46c60a7a1396374e23f7a1f7122ddf9efcadff7/soh/CMakeLists.txt#L736
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# gamecontrollerdb = fetchurl {
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# name = "gamecontrollerdb.txt";
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# url = "https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/075c1549075ef89a397fd7e0663d21e53a2485fd/gamecontrollerdb.txt";
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# hash = "sha256-atjc0t921l6JSUAd/Yk7uup2R7mCp5ivAh6Dr7HBY7I=";
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# };
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nativeBuildInputs =
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[
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cmake
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ninja
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]
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++ lib.optionals stdenv.hostPlatform.isLinux [
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lsb-release
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copyDesktopItems
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];
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buildInputs =
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[
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boost
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glew
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SDL2
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SDL2_net
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libpng
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libzip
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nlohmann_json
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tinyxml-2
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spdlog
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]
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++ lib.optionals stdenv.hostPlatform.isLinux [
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libX11
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libXrandr
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libXinerama
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libXcursor
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libXi
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libXext
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libpulseaudio
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zenity
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];
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# cmakeFlags = [
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# (lib.cmakeOptionType "PATH" "FETCHCONTENT_SOURCE_DIR_IMGUI" "${finalAttrs.imgui_src}")
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# (lib.cmakeOptionType "PATH" "FETCHCONTENT_SOURCE_DIR_STORMLIB" "${finalAttrs.stormlib_src}")
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# (lib.cmakeOptionType "PATH" "FETCHCONTENT_SOURCE_DIR_THREADPOOL" "${finalAttrs.threadpool_src}")
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# (lib.cmakeOptionType "PATH" "FETCHCONTENT_SOURCE_DIR_LIBGFXD" "${finalAttrs.libgfxd_src}")
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# (lib.cmakeOptionType "PATH" "FETCHCONTENT_SOURCE_DIR_YAML-CPP" "${finalAttrs.yaml_cpp_src}")
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# (lib.cmakeOptionType "PATH" "FETCHCONTENT_SOURCE_DIR_SPDLOG" "${finalAttrs.spdlog_src}")
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# ];
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# ];
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configurePhase = ''
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nativeBuildInputs = [
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cmake -H. -Bbuild-cmake -GNinja \
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cmake
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-DFETCHCONTENT_SOURCE_DIR_IMGUI=${finalAttrs.imgui_src} \
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copyDesktopItems
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-DFETCHCONTENT_SOURCE_DIR_STORMLIB=${finalAttrs.stormlib_src} \
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imagemagick
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-DFETCHCONTENT_SOURCE_DIR_THREADPOOL=${finalAttrs.threadpool_src}
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lsb-release
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makeWrapper
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ninja
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pkg-config
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python3
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];
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(cd tools/Torch && cmake -H. -Bbuild-cmake -GNinja \
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buildInputs = [
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-DFETCHCONTENT_SOURCE_DIR_LIBGFXD=${finalAttrs.libgfxd_src} \
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SDL2
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-DFETCHCONTENT_SOURCE_DIR_YAML-CPP=${finalAttrs.yaml_cpp_src} \
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imgui'
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-DFETCHCONTENT_SOURCE_DIR_SPDLOG=${finalAttrs.spdlog_src}
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libpng
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)
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libpulseaudio
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libzip
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nlohmann_json
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spdlog
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stormlib'
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tinyxml-2
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zenity
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];
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cmakeFlags = [
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(lib.cmakeBool "NON_PORTABLE" true)
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(lib.cmakeFeature "CMAKE_INSTALL_PREFIX" "${placeholder "out"}/starship-game")
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(lib.cmakeFeature "FETCHCONTENT_SOURCE_DIR_IMGUI" "${imgui'.src}")
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(lib.cmakeFeature "FETCHCONTENT_SOURCE_DIR_LIBGFXD" "${libgfxd}")
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(lib.cmakeFeature "FETCHCONTENT_SOURCE_DIR_STORMLIB" "${stormlib'}")
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(lib.cmakeFeature "FETCHCONTENT_SOURCE_DIR_THREADPOOL" "${thread_pool}")
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];
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dontAddPrefix = true;
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# Linking fails without this
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hardeningDisable = [ "format" ];
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# Pie needs to be enabled or else it segfaults
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hardeningEnable = [ "pie" ];
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# preConfigure = ''
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# # mirror 2ship's stb
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# mkdir stb
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# cp ${stb'} ./stb/${stb'.name}
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# cp ${stb_impl} ./stb/${stb_impl.name}
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# substituteInPlace libultraship/cmake/dependencies/common.cmake \
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# --replace-fail "\''${STB_DIR}" "/build/source/stb"
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# '';
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postBuild = ''
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cp ${gamecontrollerdb} ${gamecontrollerdb.name}
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pushd ../OTRExporter
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python3 ./extract_assets.py -z ../build/ZAPD/ZAPD.out --norom --xml-root ../mm/assets/xml --custom-assets-path ../mm/assets/custom --custom-otr-file 2ship.o2r --port-ver ${finalAttrs.version}
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popd
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'';
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'';
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buildPhase = ''
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preInstall = ''
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# Generate sf64.o2r
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# Cmake likes it here for its install paths
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# cmake --build build-cmake --target ExtractAssets
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cp ../OTRExporter/2ship.o2r mm/
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# Compile the project
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# Add `--config Release` if you're packaging
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cmake --build build-cmake --config Release
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'';
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'';
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# installPhase = ''
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postInstall = ''
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# mkdir -p $out/bin
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mkdir -p $out/bin
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# mv chord $out/bin
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ln -s $out/2s2h/2s2h.elf $out/bin/2s2h
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# '';
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install -Dm644 ../mm/linux/2s2hIcon.png $out/share/pixmaps/2s2h.png
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'';
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# buildInputs = [ sqlite ];
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postFixup = ''
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# phases = [
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wrapProgram $out/2s2h/2s2h.elf --prefix PATH ":" ${lib.makeBinPath [ zenity ]}
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# "installPhase"
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'';
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# ];
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# installPhase = ''
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desktopItems = [
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# runHook preInstall
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(makeDesktopItem {
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# mkdir -p $out/share/zsh/plugins/zsh-histdb
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name = "starship";
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# cp -r $src/histdb-* $src/*.zsh $src/db_migrations $out/share/zsh/plugins/zsh-histdb/
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icon = "starship";
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# runHook postInstall
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exec = "starship";
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# '';
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comment = finalAttrs.meta.description;
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# postInstall = ''
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genericName = "Starship";
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# substituteInPlace $out/share/zsh/plugins/zsh-histdb/sqlite-history.zsh $out/share/zsh/plugins/zsh-histdb/histdb-merge $out/share/zsh/plugins/zsh-histdb/histdb-migrate --replace-fail "sqlite3" "${sqlite}/bin/sqlite3"
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desktopName = "starship";
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# '';
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categories = [ "Game" ];
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})
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];
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meta = {
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homepage = "https://github.com/HarbourMasters/2ship2harkinian";
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description = "A PC port of Majora's Mask with modern controls, widescreen, high-resolution, and more";
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mainProgram = "starship";
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platforms = [ "x86_64-linux" ];
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maintainers = with lib.maintainers; [ ];
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license = with lib.licenses; [
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# # OTRExporter, OTRGui, ZAPDTR, libultraship
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# mit
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# # 2 Ship 2 Harkinian
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# cc0
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# # Reverse engineering
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# unfree
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];
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};
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})
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})
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