2025-03-22 13:39:13 -04:00

96 lines
2.4 KiB
Nix

{
config,
lib,
pkgs,
...
}:
{
imports = [ ];
options.me = {
pcsx2.enable = lib.mkOption {
type = lib.types.bool;
default = false;
example = true;
description = "Whether we want to install pcsx2.";
};
};
config = lib.mkIf config.me.pcsx2.enable (
lib.mkMerge [
(lib.mkIf config.me.graphical {
environment.systemPackages = with pkgs; [
pcsx2
];
environment.persistence."/state" = lib.mkIf (!config.me.buildingIso) {
hideMounts = true;
users.talexander = {
directories = [
{
# Shaders, games list, and achievement data.
directory = ".config/PCSX2/cache";
user = "talexander";
group = "talexander";
mode = "0755";
}
{
# Save states.
directory = ".config/PCSX2/sstates";
user = "talexander";
group = "talexander";
mode = "0755";
}
{
# Screenshots.
directory = ".config/PCSX2/snaps";
user = "talexander";
group = "talexander";
mode = "0755";
}
{
# Game covers.
directory = ".config/PCSX2/covers";
user = "talexander";
group = "talexander";
mode = "0755";
}
{
# Video recordings.
directory = ".config/PCSX2/videos";
user = "talexander";
group = "talexander";
mode = "0755";
}
];
};
};
environment.persistence."/persist" = lib.mkIf (!config.me.buildingIso) {
hideMounts = true;
users.talexander = {
directories = [
{
# Game saves
directory = ".config/PCSX2/memcards";
user = "talexander";
group = "talexander";
mode = "0755";
}
];
};
};
home-manager.users.talexander =
{ pkgs, ... }:
{
home.file.".config/PCSX2/inis/PCSX2.ini" = {
source = ./files/PCSX2.ini;
};
};
})
]
);
}