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Commit Graph

6825 Commits

Author SHA1 Message Date
Martin Wilke
d4717d5731 Update to 4.9
PR:		ports/98297
Submitted by:	miwi
Approved by:	krion (mentor)
2006-06-12 14:23:12 +00:00
Erwin Lansing
1e9b84629b Update to 0.8.7
PR:		98823
Submitted by:	Ports fury
2006-06-12 09:10:47 +00:00
Alejandro Pulver
c8dabe4e08 - Update to version 1.33 (SVN rev 797).
- Add pkg-message about how to fix SDL sound problems.
2006-06-11 22:59:50 +00:00
Alejandro Pulver
d29eed5a03 - Add pkg-message about how to fix SDL sound problem. 2006-06-11 22:56:08 +00:00
Erwin Lansing
6c2493644b Remove the use of USE_GZIP. I cannot find any use of it in bsd.port.mk
and these ports build fine without it. My guess is that it was added
by someone as an opposite to USE_BZIP2 and other people copied it.
Remove it once and for all.

With hat:	portmgr
2006-06-11 21:04:35 +00:00
Erwin Lansing
4ad9903201 Update to 0.9.3
PR:		98822
Submitted by:	Ports fury
2006-06-11 19:22:10 +00:00
Erwin Lansing
0ca34eb9ed USE_SIZE was obsoleted in rev. 1.484 of bsd.port.mk more than
2 years ago. Clean out the last traces of it.

With hat:	portmgr
2006-06-11 15:29:01 +00:00
Alejandro Pulver
7ccd8873bf - Update to version 0.52. 2006-06-11 15:15:23 +00:00
Philip Paeps
2ebd6b9d85 Update to 0.1.5
PR:		ports/98809
Submitted by:	Dmitry Marakasov <amdmi3 -at- mail.ru> (maintainer)
2006-06-11 13:41:38 +00:00
Philip Paeps
970c7de463 Update to 0.1.3
PR:		ports/98806
Submitted by:	Dmitry Marakasov <amdmi3 -at- mail.ru> (maintainer)
2006-06-11 13:21:39 +00:00
Alejandro Pulver
678d0b2d00 - Uodate to version 1.66.
- Add FLEETS option.
2006-06-11 00:07:39 +00:00
Ion-Mihai Tetcu
f11d33d34c In this game you have to get/eat all the diamonds in the level,
but it is not as easy as it sounds, many dangers are present,
traps made out of those arrow blocks, for example.
Also beasts that try to eat you.

WWW: http://xye.sourceforge.net/

PR:		ports/96738
Submitted by:	Robert Gogolok <gogo@cs.uni-sb.de>
Approved by:	lawrance (mentor, implicit)
2006-06-10 15:07:36 +00:00
Pav Lucistnik
d9ea86357d - Update to 0.2
PR:		ports/98712
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
2006-06-09 21:30:00 +00:00
Pav Lucistnik
e86022915e - Update to 1.6.10
- Take maintainership

PR:		ports/98711
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2006-06-09 20:55:43 +00:00
Joe Marcus Clarke
d5749566a0 Add -Wl,--export-dynamic to gweled's LDADD so that libglade can find
its callbacks.
2006-06-09 20:15:13 +00:00
Cheng-Lung Sung
6f5170362d * Update to 2.1.0
PR:		ports/98730
Submitted by:	maintainer (Li-Lun Wang)
2006-06-09 03:30:08 +00:00
Alejandro Pulver
cd86472da9 - Add CLIENT and GAME options.
- Fix building of the dedicated server.
- IGNORE if no executables selected.
- Miscelaneous fixes.
2006-06-08 19:00:43 +00:00
Alejandro Pulver
a15ab13935 Enhaced OpenGL only Quake II engine.
WWW: http://qudos.quakedev.com/
2006-06-08 18:49:58 +00:00
Stefan Walter
8d9b54b9e5 Update to 0.9.64.
Approved by:	arved (mentor)
2006-06-08 17:05:40 +00:00
Oliver Lehmann
7339154fcd update freealut to 1.1.0 2006-06-08 16:07:12 +00:00
Martin Wilke
9d9b90a419 Update MASTER_SITES
PR:		ports/97716
Submitted by:	miwi
Approved by:	krion (mentor)
2006-06-08 13:16:47 +00:00
Alejandro Pulver
dc462080a2 Tremulous is a free, open source game that blends a team based FPS with
elements of an RTS. Players can choose from 2 unique races, aliens and humans.
Players on both teams are able to build working structures in-game like an
RTS. These structures provide many functions, the most important being
spawning. The designated builders must ensure there are spawn structures or
other players will not be able to rejoin the game after death. Other
structures provide automated base defense (to some degree), healing functions
and much more...

Player advancement is different depending on which team you are on. As a
human, players are rewarded with credits for each alien kill. These credits
may be used to purchase new weapons and upgrades from the "Armoury". The alien
team advances quite differently. Upon killing a human foe, the alien is able
to evolve into a new class. The more kills gained the more powerful the
classes available.

The overall objective behind Tremulous is to eliminate the opposing team. This
is achieved by not only killing the opposing players but also removing their
ability to respawn by destroying their spawn structures.

WWW: http://www.tremulous.net/
2006-06-07 22:44:50 +00:00
Alejandro Pulver
e9a83999f9 This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for
short) aims to build upon id Software's Quake 3 source code release. The
source code was released on August 20, 2005 under the GPL. Since then, we have
been cleaning up, fixing bugs, and adding features. Our permanent goal is to
create the open source Quake 3 distribution upon which people base their games
and projects. We also seek to have the perfect version of the engine for
playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of
the engine has been ported to many new platforms and has had a slew of new
features added, along with massive bug extermination.

WWW: http://icculus.org/quake3/
2006-06-07 22:42:16 +00:00
Edwin Groothuis
043a7ec081 Add SHA256 checksum 2006-06-07 21:59:05 +00:00
Ion-Mihai Tetcu
d7fb208b27 Update to 2.1.0
PR:		ports/98606
Submitted by:	Alexander Botero-Lowry <alex@foxybanana.com> (maintainer)
Approved by:	lawrance (mentor, implicit)
2006-06-07 20:29:28 +00:00
Ion-Mihai Tetcu
3902d8cadd Pongix is a free game based on classical pong game with support for net game.
WWW:	http://www.losersjuegos.com.ar

PR:		ports/95390
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Approved by:	lawrance (mentor, implicit)
2006-06-07 19:20:27 +00:00
Edwin Groothuis
ce7618b1d9 Add SHA256 checksum 2006-06-07 14:05:01 +00:00
Ion-Mihai Tetcu
9099f96c4e Dmitry Marakasov adopts this orphan ports that he uses.
PR:		ports/98284
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
Approved by:	lawrence (mentor, implicit)
2006-06-06 19:47:42 +00:00
Ion-Mihai Tetcu
00f38b6005 Chanta Claus is a free jump and run game, where you have to collect all money
for each level.

WWW:	http://www.losersjuegos.com.ar

PR:		ports/95389
Approved by:	lawrance (mentor, implicit)
2006-06-06 19:02:56 +00:00
Ion-Mihai Tetcu
3dd79ab08a Aquatic Bubble is a game where you have to catch all enemies for each level,
the way similar to snow bros game.

WWW:	http://www.losersjuegos.com.ar

PR:		ports/95388
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Approved by:	lawrance (mentor, implicit)
2006-06-06 18:36:28 +00:00
Ion-Mihai Tetcu
97d3208ce8 Broken if builded with qt.
PR:		ports/98198
Submitted by:	maintainer
Approved by:	lawrance (mentor, implicit)
2006-06-06 14:16:12 +00:00
Alexey Dokuchaev
0c07718c1d Update to version 0.3.4. 2006-06-06 09:00:16 +00:00
Jeremy Messenger
d2803ab834 Portlint:
-Use DATADIR in plist.
2006-06-06 03:02:00 +00:00
Martin Wilke
6da7271416 Update to 2.0.8
BROKEN: Does not compile on 4.x

PR:		ports/98145
Submitted by:	miwi
Approved by:	krion (mentor), maintainer
2006-06-05 20:56:24 +00:00
Pav Lucistnik
726b85416e - Update to 3.8.6
PR:		ports/98226
Submitted by:	UMENO Takashi <umeno@rr.iij4u.or.jp> (maintainer)
2006-06-05 20:41:53 +00:00
Martin Wilke
8ca520cf3a Update MASTER_SITES
Update WWW
Fix pkg-plist

PR:		ports/97656
Submitted by:	miwi
Approved by:	krion (mentor)
2006-06-05 20:25:04 +00:00
Michael Nottebrock
c5accf0b17 Update to KDE 3.5.3 2006-06-05 19:24:58 +00:00
Ion-Mihai Tetcu
e0501904b6 Pet portlint.
PR:		ports/97411
Submitted by:	Martin Wilke <freebsd@unixfreunde.de> (now miwi@)
Approved by:	lawrance (mentor, implicit)
2006-06-05 11:19:39 +00:00
Alejandro Pulver
3a4da27158 - Change ppc to powerpc in the Makefile because that is the value of ARCH in
FreeBSD (I didn't know ARCH can't be overriden from the original program's
  Makefile).
- Use a list of supported architectures for VM instead of hardcoding them.
2006-06-04 21:51:37 +00:00
Pav Lucistnik
8d174a082c - Update to 2.0.0 2006-06-04 16:02:49 +00:00
Alejandro Pulver
26622a7ab2 - Don't change permissions of PREFIX/bin, also that directory doesn't need to
be created.
2006-06-03 18:13:03 +00:00
Alejandro Pulver
13d060a662 - Update to 1.2.1
- Added new options (SMP and GERMANY support)
- This ports install libSDL-1.2.id.so.0 and libstdc++.so.6. It's neccesary for
  correct running of linux-quake4.
- Other tiny modifications.
- Install libraries in a private directory and not in global ones [1].
- Fix IDSOFTWARE mirror sub-directory [1].
- Keep PORTEPOCH [1].

PR:		ports/96789
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Reworked by:	alepulver [1]
2006-06-03 17:24:09 +00:00
Alejandro Pulver
ac2c14f932 - Update to version 1.32c (security patch, see below).
- Make portlint happy.
- Allow building the VM on PowerPC.
- Fix a typo in option detection code (&& -> ||).
- Fix 2 security vulnerabilities [1].

PR:		ports/98296
Submitted by:	alepulver (myself)
Approved by:	Linas Valiukas <shirshegsm@gmail.com> (maintainer)
Obtained from:	q3icculus (http://icculus.org/quake3/) [1]
Security:	CVE-2006-2082
2006-06-03 14:51:46 +00:00
Michael Landin
3ecc6dd8f1 - Update to 1.20
PR:		ports/98235
Submitted by:	Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
2006-06-02 11:40:09 +00:00
Alejandro Pulver
82d9c58cf8 - Update to version 1.32c (security patch, see below).
- Take maintainership.
- Fix OPTIONS detection code, and add more.
- There were 2 security vulnerabilities that are fixed by the update.

Security:	CVE-2006-2082
2006-06-01 17:14:24 +00:00
Emanuel Haupt
7be606cdf6 Add an additional mirror. 2006-06-01 12:13:54 +00:00
Alexey Dokuchaev
d3d9fcffc4 Add Warsow, a fast paced first person shooter game with cartoonish graphics
which is primarily focused on trix (trick jumps) and art of move.

WWW: http://www.warsow.net/
2006-06-01 11:19:18 +00:00
Cheng-Lung Sung
d554909b42 * Fix build on 4- by adding USE_GCC=3.2+
* Not bumping PORTREVISION

PR:		98268
Submitted by:	maintainer (Li-Lun Wang)
2006-06-01 07:17:29 +00:00
Emanuel Haupt
32f036d954 Add an additional mirror
Approved by:	maintainer
2006-05-31 15:24:49 +00:00
Emanuel Haupt
154e1c3f0b Add blinkensisters 0.3, a parallax-style 2D scrolling platform game.
PR:		94981
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2006-05-31 14:26:01 +00:00