Commit Graph

116 Commits

Author SHA1 Message Date
Tom Alexander
2f515e068d Implemented the renderer logic.
I should just need to implement ContextElement at this point.
2020-05-08 22:22:30 -04:00
Tom Alexander
b45448edbd Moved ParametersContext to its own file. 2020-05-08 22:12:35 -04:00
Tom Alexander
1a6db195cb Starting a context for partial parameters. 2020-05-08 20:58:32 -04:00
Tom Alexander
f240b877b8 Start of rendering partials. 2020-05-08 19:24:32 -04:00
Tom Alexander
dedfa79630 Do a truthiness check on references before printing them. 2020-05-06 20:30:03 -04:00
Tom Alexander
b45688351e Rendering a reference appears to do a truthiness check because false renders an empty string despite rendering as "false" in an array element. 2020-05-06 20:13:33 -04:00
Tom Alexander
0f47000a9b Add support for the exists tag. 2020-05-06 19:10:09 -04:00
Tom Alexander
3cf47fa1a8 Rename the new functions to replace the old functions. 2020-05-05 20:46:31 -04:00
Tom Alexander
18f9fb7f57 Delete old render functions. 2020-05-05 20:43:53 -04:00
Tom Alexander
05527377c4 Finish porting over the walk test. 2020-05-05 20:38:42 -04:00
Tom Alexander
9c414d4d06 Fixed rendering else blocks. 2020-05-05 20:32:30 -04:00
Tom Alexander
5760566be0 Start of porting over the walk tests. 2020-05-05 20:22:25 -04:00
Tom Alexander
26fe996b0d Implement the new render functions. 2020-05-05 19:51:07 -04:00
Tom Alexander
a3bb8e47c1 Implemented the backtracing logic for walking. 2020-05-04 23:45:21 -04:00
Tom Alexander
6bcc66dff5 Adding NotFound error type. 2020-05-04 23:36:13 -04:00
Tom Alexander
033fc9de6b Implement walking for a single segment, 2020-05-04 23:10:35 -04:00
Tom Alexander
c3fe7b47af Added a test for backtracking.
DustJS appears to not do any backtracking.
2020-05-03 16:49:34 -04:00
Tom Alexander
45facfed0d Improve the walk up test to prove that DustJS is doing dynamic scoping, not lexical scoping. 2020-05-03 16:13:29 -04:00
Tom Alexander
e957caf386 Render the else block in sections if the path does not exist or if the path can't be walked.
This fixes all existing compliance tests.
2020-05-03 15:29:02 -04:00
Tom Alexander
cc6dbefcdb Implement specials in the renderer. 2020-05-03 14:52:08 -04:00
Tom Alexander
bafff8e7a0 Finished transitioning to the new top-level ignored whitespace template element. 2020-05-03 14:44:09 -04:00
Tom Alexander
f97bb25ca8 Integrated the new span class 2020-05-03 12:48:02 -04:00
Tom Alexander
9a261aa870 Fixed lifetime issue 2020-05-02 16:08:39 -04:00
Tom Alexander
7b87e30ff9 Fixed returns but hitting lifetime issue 2020-05-02 16:04:10 -04:00
Tom Alexander
caa79d5ba2 Moving towards a generic trait wrapper to call between dynamic and static dispatch functions. 2020-05-02 15:55:38 -04:00
Tom Alexander
f0a69d12b9 First attempt at a section render function.
Running into an issue with generics vs dynamic references.
2020-04-28 20:46:29 -04:00
Tom Alexander
e5c4ba8c82 Add a Loopable trait for dust sections. 2020-04-28 19:34:52 -04:00
Tom Alexander
c961cf7ab8 Combine the render traits into a single context_element file. 2020-04-28 19:09:02 -04:00
Tom Alexander
8e4f5e3229 Fixing warnings 2020-04-12 21:57:42 -04:00
Tom Alexander
883bda7a78 Added the signature for passing filters into the render function.
Added the signature for passing filters into the render function but I am not yet using the filters.
2020-04-12 21:54:15 -04:00
Tom Alexander
70cb107f86 Removing unused imports 2020-04-12 21:44:38 -04:00
Tom Alexander
24d2c1831c Handle missing references 2020-04-12 21:26:23 -04:00
Tom Alexander
0c4e97c556 typo 2020-04-12 21:14:21 -04:00
Tom Alexander
610adc8b72 Switch the Renderable trait over to the returning a RenderError 2020-04-12 21:09:03 -04:00
Tom Alexander
9c7883358a Better error handling added to walkable 2020-04-12 20:52:30 -04:00
Tom Alexander
a647ed6d43 fix tests 2020-04-12 18:31:27 -04:00
Tom Alexander
d51392fe8a Initial move to returning results from render calls. 2020-04-12 18:29:40 -04:00
Tom Alexander
542c2c4536 Switching render_template to render_body.
The body element is re-used as a child element in blocks, so it makes more sense to make a function that renders that as opposed to a function that renders a top-level-only container that contains only a body.
2020-04-11 23:03:07 -04:00
Tom Alexander
869c32df21 Moving the custom types for the walk_path test inside the test function 2020-04-11 22:54:48 -04:00
Tom Alexander
273f6204d8 Rendering my first template with actually following paths.
Before I was hard-coding the path to the reference. Now I am following the full path programmatically using the new ContextElement and Walkable traits.
2020-04-11 22:52:20 -04:00
Tom Alexander
dbfa7ea4dc Cleaning up 2020-04-11 22:36:22 -04:00
Tom Alexander
47bb055b67 I think its working 2020-04-11 22:23:59 -04:00
Tom Alexander
5efa650b67 Switching to a combined ContextElement trait for Walkable and Renderable 2020-04-11 22:19:54 -04:00
Tom Alexander
07e5c9f0af turns out putting dyn everywhere fixes it 2020-04-11 22:04:44 -04:00
Tom Alexander
c094997032 Getting rid of some lifetimes 2020-04-11 21:59:21 -04:00
Tom Alexander
5098ee6338 Switching over to dyn Walkables 2020-04-11 21:57:24 -04:00
Tom Alexander
ec3276af79 Much cleaner with impl walkable but don't know if I can loop yet 2020-04-11 21:51:12 -04:00
Tom Alexander
110b03fc45 Going to try returning impl trait before resorting to boxing 2020-04-11 21:44:42 -04:00
Tom Alexander
43e57f4134 setup for moving into a multi-step walk function 2020-04-11 21:26:36 -04:00
Tom Alexander
f62d50df95 Taking 1 step in a deep context is working! 2020-04-11 21:20:45 -04:00