Commit Graph

138 Commits

Author SHA1 Message Date
Tom Alexander
d5e0c93205
Comparisons between json strings vs rvalue literals is not working as I had hoped. 2020-05-10 21:49:03 -04:00
Tom Alexander
4e274b9ea5
Running into the walking issue again. 2020-05-10 21:28:47 -04:00
Tom Alexander
137e7887a0
Finish implementing DTHelperEquals. 2020-05-10 21:14:51 -04:00
Tom Alexander
256051220d
Generic implementation of CloneIntoBoxedContextElement. 2020-05-10 21:07:31 -04:00
Tom Alexander
ba79369b5a
PartialEq works with results too. 2020-05-10 21:00:52 -04:00
Tom Alexander
e986a1ba7a
PartialEq compiling with double lifetimes. 2020-05-10 20:58:47 -04:00
Tom Alexander
8fd2a9cf39
tentatively seems to be working. 2020-05-10 19:16:55 -04:00
Tom Alexander
5c79b436a0
Commenting out the parameterscontext type. 2020-05-10 19:01:02 -04:00
Tom Alexander
7e0e776486
Running into lifetime issues. 2020-05-10 14:53:12 -04:00
Tom Alexander
7a8247f38a
Getting the left and right sides. 2020-05-10 14:22:59 -04:00
Tom Alexander
55f816b53f
Finished implementing Named blocks and inline partials. 2020-05-09 22:49:17 -04:00
Tom Alexander
6837fba489
Passing the block tree through the render functions. 2020-05-09 22:29:58 -04:00
Tom Alexander
9a33195c42
Generating the new treeX 2020-05-09 22:05:43 -04:00
Tom Alexander
d2904913ad
I think I have the full extraction code. 2020-05-09 21:33:10 -04:00
Tom Alexander
bbb9b8d9d3
Partial simple is working. 2020-05-09 14:53:53 -04:00
Tom Alexander
5d7c991bf0
Simplified the RenderError class. 2020-05-09 14:27:42 -04:00
Tom Alexander
05b56e83a9
Finished creating WalkError. 2020-05-09 14:22:36 -04:00
Tom Alexander
f2f6404017
Compiles again. 2020-05-09 14:18:45 -04:00
Tom Alexander
d758a71fb4
Ported the get_loop_elements wrapper. 2020-05-09 14:14:22 -04:00
Tom Alexander
2712126b3c
Need to do loop elements. 2020-05-09 14:10:56 -04:00
Tom Alexander
fcb2f3fc4d
Going extreme: removing all fields and unifying all walk errors. 2020-05-09 14:00:19 -04:00
Tom Alexander
7d63d6ef7b
Merge Cant and Wont Walk. 2020-05-09 13:51:02 -04:00
Tom Alexander
2108f5cace
Remove CantRender, it was unused. 2020-05-09 13:46:12 -04:00
Tom Alexander
2f515e068d
Implemented the renderer logic.
I should just need to implement ContextElement at this point.
2020-05-08 22:22:30 -04:00
Tom Alexander
b45448edbd
Moved ParametersContext to its own file. 2020-05-08 22:12:35 -04:00
Tom Alexander
1a6db195cb
Starting a context for partial parameters. 2020-05-08 20:58:32 -04:00
Tom Alexander
f240b877b8
Start of rendering partials. 2020-05-08 19:24:32 -04:00
Tom Alexander
dedfa79630
Do a truthiness check on references before printing them. 2020-05-06 20:30:03 -04:00
Tom Alexander
b45688351e
Rendering a reference appears to do a truthiness check because false renders an empty string despite rendering as "false" in an array element. 2020-05-06 20:13:33 -04:00
Tom Alexander
0f47000a9b
Add support for the exists tag. 2020-05-06 19:10:09 -04:00
Tom Alexander
3cf47fa1a8
Rename the new functions to replace the old functions. 2020-05-05 20:46:31 -04:00
Tom Alexander
18f9fb7f57
Delete old render functions. 2020-05-05 20:43:53 -04:00
Tom Alexander
05527377c4
Finish porting over the walk test. 2020-05-05 20:38:42 -04:00
Tom Alexander
9c414d4d06
Fixed rendering else blocks. 2020-05-05 20:32:30 -04:00
Tom Alexander
5760566be0
Start of porting over the walk tests. 2020-05-05 20:22:25 -04:00
Tom Alexander
26fe996b0d
Implement the new render functions. 2020-05-05 19:51:07 -04:00
Tom Alexander
a3bb8e47c1
Implemented the backtracing logic for walking. 2020-05-04 23:45:21 -04:00
Tom Alexander
6bcc66dff5
Adding NotFound error type. 2020-05-04 23:36:13 -04:00
Tom Alexander
033fc9de6b
Implement walking for a single segment, 2020-05-04 23:10:35 -04:00
Tom Alexander
c3fe7b47af
Added a test for backtracking.
DustJS appears to not do any backtracking.
2020-05-03 16:49:34 -04:00
Tom Alexander
45facfed0d
Improve the walk up test to prove that DustJS is doing dynamic scoping, not lexical scoping. 2020-05-03 16:13:29 -04:00
Tom Alexander
e957caf386
Render the else block in sections if the path does not exist or if the path can't be walked.
This fixes all existing compliance tests.
2020-05-03 15:29:02 -04:00
Tom Alexander
cc6dbefcdb
Implement specials in the renderer. 2020-05-03 14:52:08 -04:00
Tom Alexander
bafff8e7a0
Finished transitioning to the new top-level ignored whitespace template element. 2020-05-03 14:44:09 -04:00
Tom Alexander
f97bb25ca8
Integrated the new span class 2020-05-03 12:48:02 -04:00
Tom Alexander
9a261aa870
Fixed lifetime issue 2020-05-02 16:08:39 -04:00
Tom Alexander
7b87e30ff9
Fixed returns but hitting lifetime issue 2020-05-02 16:04:10 -04:00
Tom Alexander
caa79d5ba2
Moving towards a generic trait wrapper to call between dynamic and static dispatch functions. 2020-05-02 15:55:38 -04:00
Tom Alexander
f0a69d12b9
First attempt at a section render function.
Running into an issue with generics vs dynamic references.
2020-04-28 20:46:29 -04:00
Tom Alexander
e5c4ba8c82
Add a Loopable trait for dust sections. 2020-04-28 19:34:52 -04:00
Tom Alexander
c961cf7ab8
Combine the render traits into a single context_element file. 2020-04-28 19:09:02 -04:00
Tom Alexander
8e4f5e3229
Fixing warnings 2020-04-12 21:57:42 -04:00
Tom Alexander
883bda7a78
Added the signature for passing filters into the render function.
Added the signature for passing filters into the render function but I am not yet using the filters.
2020-04-12 21:54:15 -04:00
Tom Alexander
70cb107f86
Removing unused imports 2020-04-12 21:44:38 -04:00
Tom Alexander
24d2c1831c
Handle missing references 2020-04-12 21:26:23 -04:00
Tom Alexander
610adc8b72
Switch the Renderable trait over to the returning a RenderError 2020-04-12 21:09:03 -04:00
Tom Alexander
9c7883358a
Better error handling added to walkable 2020-04-12 20:52:30 -04:00
Tom Alexander
a647ed6d43
fix tests 2020-04-12 18:31:27 -04:00
Tom Alexander
d51392fe8a
Initial move to returning results from render calls. 2020-04-12 18:29:40 -04:00
Tom Alexander
542c2c4536
Switching render_template to render_body.
The body element is re-used as a child element in blocks, so it makes more sense to make a function that renders that as opposed to a function that renders a top-level-only container that contains only a body.
2020-04-11 23:03:07 -04:00
Tom Alexander
869c32df21
Moving the custom types for the walk_path test inside the test function 2020-04-11 22:54:48 -04:00
Tom Alexander
273f6204d8
Rendering my first template with actually following paths.
Before I was hard-coding the path to the reference. Now I am following the full path programmatically using the new ContextElement and Walkable traits.
2020-04-11 22:52:20 -04:00
Tom Alexander
dbfa7ea4dc
Cleaning up 2020-04-11 22:36:22 -04:00
Tom Alexander
47bb055b67
I think its working 2020-04-11 22:23:59 -04:00
Tom Alexander
5efa650b67
Switching to a combined ContextElement trait for Walkable and Renderable 2020-04-11 22:19:54 -04:00
Tom Alexander
07e5c9f0af
turns out putting dyn everywhere fixes it 2020-04-11 22:04:44 -04:00
Tom Alexander
c094997032
Getting rid of some lifetimes 2020-04-11 21:59:21 -04:00
Tom Alexander
5098ee6338
Switching over to dyn Walkables 2020-04-11 21:57:24 -04:00
Tom Alexander
ec3276af79
Much cleaner with impl walkable but don't know if I can loop yet 2020-04-11 21:51:12 -04:00
Tom Alexander
110b03fc45
Going to try returning impl trait before resorting to boxing 2020-04-11 21:44:42 -04:00
Tom Alexander
43e57f4134
setup for moving into a multi-step walk function 2020-04-11 21:26:36 -04:00
Tom Alexander
f62d50df95
Taking 1 step in a deep context is working! 2020-04-11 21:20:45 -04:00
Tom Alexander
d89d3d9f3c
Added another test proving do_the_walk is now generic 2020-04-11 21:13:21 -04:00
Tom Alexander
54e6613f14
do_the_walk may be generic now? 2020-04-11 21:12:42 -04:00
Tom Alexander
c647301662
removing unnecessary lifetime 2020-04-11 21:08:33 -04:00
Tom Alexander
9e1f102540
removing unnecessary static 2020-04-11 21:07:39 -04:00
Tom Alexander
63124bc6e3
Adding &str 2020-04-11 21:07:12 -04:00
Tom Alexander
d296ad6b56
Maybe have a generic implementation of walkable working 2020-04-11 21:03:21 -04:00
Tom Alexander
7ace4be3c7
working on two levels 2020-04-11 20:34:16 -04:00
Tom Alexander
d5c3985c29
initial walkable implementation 2020-04-11 20:31:44 -04:00
Tom Alexander
e26b158ab4
Initial implementation of custom Renderable trait. 2020-04-11 19:11:14 -04:00
Tom Alexander
af5122ab9f
Figured out how to get a value using to_string()
Figured out how to get a value using `to_string()` but serde_json's `to_string()` is wrapping a string in quotes. I think I want to implement my own trait to support custom logic for rendering values.
2020-04-11 19:05:50 -04:00
Tom Alexander
265afe7eeb
I think I figured out how to get the Index trait back into the generic type. 2020-04-11 19:05:50 -04:00
Tom Alexander
f65a144b3c
Beginning of the render_tag function.
Beginning of the render_tag function. At this point I need to figure out how to access elements in the context.
2020-04-11 19:05:40 -04:00
Tom Alexander
2459d7b418
Rendering spans 2020-04-11 18:25:48 -04:00
Tom Alexander
13934e8699
Rename DustContext to DustRenderer 2020-04-10 20:58:55 -04:00
Tom Alexander
2842d0a14a
Loading the compiled templates into a context 2020-04-10 20:55:44 -04:00
Tom Alexander
743106684a
compiling templates in the same manner as the shim 2020-04-10 20:27:27 -04:00